sprockets The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D New Radiosity render of 2004 animation with PRJ. Will Sutton's TAR knocks some heads!
sprockets
Recent Posts | Unread Content
Jump to content
Hash, Inc. - Animation:Master

Paries Planet effect


Recommended Posts

  • Replies 6
  • Created
  • Last Reply

Top Posters In This Topic

Top Posters In This Topic

Posted Images

Thought I'd post a challenge here to you John....or whomever...

 

I've been trying to get this effect but on a grid not a sphere .....to be exact I want , lets say a grid representing a piece of cloth or paper then the MAt Effect to start in the middle creating a hole then the hole to expand and burn away like U seen in the planet burning effect ..... or for a real world example for us old folks who remember Bonanza the TV series , that intro where I think its a map being burnt, tho that one I think starts from the side......just wonder how good (or not) my memory is......off to Utube....

 

I can so far get the hole in there and it to expand but with no burning away effect.

 

Thanks

Mike C

Link to comment
Share on other sites

  • 11 months later...
  • Admin

About halfway down the page of Newton Physics examples are two projects that demonstrate a floating/bouyancy effect.

That might work better than material effects.

 

http://www.hash.com/NewtonPhysics/samples.html

 

The projects have two movie files:

 

Here: http://www.hash.com/NewtonPhysics/samples/fluid.mov

 

and here: http://www.hash.com/NewtonPhysics/samples/tugboat.mov

 

 

With regard to the second video where there is some 'sinkage', there is a tutorial (with link to project file):

 

http://www.hash.com/NewtonPhysics/fluid.html

Link to comment
Share on other sites

Rodney,

 

Those are really cool. Thanks for posting those links.

 

I wasn't thinking so much along the lines of bouyancy with effectors. But rather how a

boat/ object interacts with the water plane as it bobbles through waves and moving surface.

 

I was thinking that maybe an effector could potentially fake a splashing wake as it plowed through

the water. Especially on a changing Water plane that has wavy movements.

 

Mixed with the newton stuff definately tingles even more possibilities for a neat simulation.

 

William

Link to comment
Share on other sites

  • Hash Fellow

The effector could work for a stationary floating object but not for a boat that moved forward and turned, leaving a curved wake behind it.

 

Something I was experimenting with was using particles ejected horizontally from a moving shape to build a displacement map for the wave that is created as a boat moves forward and turns.

 

 

boatwake.mov

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...