johnl3d Posted December 3, 2012 Share Posted December 3, 2012 tried to get sphere to roll down ramp newtintest17c.mov newtonfalltest.zip project file Quote Link to comment Share on other sites More sharing options...
Hash Fellow robcat2075 Posted December 3, 2012 Hash Fellow Share Posted December 3, 2012 Do you mean "Not working right"? I just tried it in v16 and it doesn't work there. Could there be something wrong with the Project? Quote Link to comment Share on other sites More sharing options...
Hash Fellow robcat2075 Posted December 3, 2012 Hash Fellow Share Posted December 3, 2012 I had slightly better luck when I turned the normals of the trough to face in, but it still didn't stay on top of the trough all the way down. Quote Link to comment Share on other sites More sharing options...
johnl3d Posted December 3, 2012 Author Share Posted December 3, 2012 Meant for it to be a question anyway I tried various ways all with weird results it might be that newton does not react to a ramp Quote Link to comment Share on other sites More sharing options...
Hash Fellow robcat2075 Posted December 3, 2012 Hash Fellow Share Posted December 3, 2012 There should be a way to make that work. Quote Link to comment Share on other sites More sharing options...
Fuchur Posted December 3, 2012 Share Posted December 3, 2012 There should be a way to make that work. Make sure the normals are facing the right way and that your ramp has a real thickness. You can just extrude it and it should work at least in a better way. I attached the modified project, which works much better. I am not sure if it works perfectly because it is not spinning at the beginning, but it reacts to the underground in a better way. See you *Fuchur* newtonfalltest_2.prj Quote Link to comment Share on other sites More sharing options...
johnl3d Posted December 3, 2012 Author Share Posted December 3, 2012 Thanks will try when at home Quote Link to comment Share on other sites More sharing options...
johnl3d Posted December 4, 2012 Author Share Posted December 4, 2012 That worked better but the ball does not roll and that is what I was hoping it would do ..Thanks for looking Quote Link to comment Share on other sites More sharing options...
Hash Fellow robcat2075 Posted December 4, 2012 Hash Fellow Share Posted December 4, 2012 Is it because the bone is not at the center? Quote Link to comment Share on other sites More sharing options...
Developer yoda64 Posted December 4, 2012 Developer Share Posted December 4, 2012 Robert has hit the point, the real problem here is , that the model bone is not centered at 0,0,0 in the model . The model rotate around the center of this bone . The second problem was the false normals for the grid. I have attached a corrected project file newtonfalltest_corrected.prj Quote Link to comment Share on other sites More sharing options...
johnl3d Posted December 5, 2012 Author Share Posted December 5, 2012 Thank you ...now we can roll out a snow ball or two ..... quick test of idea untitled.mov newtonfalltest_correcteda.zip Quote Link to comment Share on other sites More sharing options...
Admin Rodney Posted December 5, 2012 Admin Share Posted December 5, 2012 Nice one John! Quote Link to comment Share on other sites More sharing options...
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