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Hash, Inc. - Animation:Master

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Posted

Hello all-

 

Trying to something VERY simple and thought I would ask the List...

 

Just trying to create a cylinder shape that has a transparency map applied so that the cylinder object gradually fades out. ( please see attachment)

 

At first I thought I would create a Material as an "Environment map" and chose the "cylinder" drop down menu; but I don't think you can define the bitmap that you chose to be a transparency map when applied. Then I thought of simply stamping the transparency map from all four directions (front,back,left,right) directly on the cylinder...

 

but I'm guessing there must be a simpler way to apply a transparency map to a cylinder.

 

If anyone knows, their help is appreciated...

 

Thank you!

 

Best,

 

Tom

MapQuestion.jpg

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  • Hash Fellow
Posted

After you position the top and bottom of the image, choose Application Method>Cylindrical before you "Apply" the image. A:M will wrap it for you.

 

Object must be centered on Y axis when you Apply, you can move it after.

CylWrap.jpg

  • Hash Fellow
Posted

Sorry I didn't completely read your question...

 

This is done in the model window with RMB>New>Decal rather than as a material

 

 

After you've Applied" it you can set it as a Type>Transparency

 

CylWrap2.jpg

Posted
Sorry I didn't completely read your question...

 

This is done in the model window with RMB>New>Decal rather than as a material

 

 

After you've Applied" it you can set it as a Type>Transparency

 

CylWrap2.jpg

 

 

Many Thanks!

 

Your knowledge of AM is encyclopedic!

 

Tom

Posted
Your knowledge of AM is encyclopedic!

 

Don't worry, it only takes 15 years to get up to speed.

 

Eleven is enough too to know that ;)...

Seriously it is gettung easier and easier once you know the possible spots in A:M.

 

*Fuchur*

Posted

Rob's A:M knowledge IS encyclopedic...A thru Z! we all appreciate it regularly. It's his choice of sample images that he uses as decals that is unfortunate. :)

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