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Hash, Inc. - Animation:Master

Making it rounder


Master chief

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OK so taking a break from my work i have tryed to create a new tracked vehicle for my own amusement , i have been able to create a good frame but when trying to create a track i fall short "see picture" i cant seam to find a way to get the end to be a smooth round. any one know of a good way to get the smooth round side that i need?

 

 

 

track_part_1.JPG

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  • Hash Fellow

You can adjust the angle and magnitude of the spline thru any CP with bias adjustments.

 

Turn on the "Show Bias" button to see the adjuster. You can turn it and pull it to suit any shape. Shift and CTRL modify how it works.

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Another thing that will help is to add two splines to the track that match up with the splines in the wheel.

 

[EDIT] Oops. Thos aren't splines in the wheel, they are normal markers. Well, add two splines to the track that match up with those normal markers in the wheel...

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http://www.hash.com/forums/index.php?showt...;hl=tank+treads

http://www.hash.com/forums/index.php?showt...;hl=tank+treads

http://www.patchwork3d.de/html/englisch/wh...eating_tank.htm

http://www.hash.com/forums/index.php?showt...;hl=tank+treads

 

One of these a gotta help? The main problem that you have is that your tread sections are too long. Either increase the diameter of your driving wheel or decrease the length of your tread sections. This is all assuming you are going to animate the treads. If you are not going to animate them, then just make two circle splines, one inside the other separated by the thickness of your treads. Place these spline rings centered on the front drive wheel. The inner circle should be the same diameter as the drive wheel. The outer circle should be larger by the thickness of the treads. Now lock these rings and use them as a guide to line up the tracks. I believe that might be what Robert was saying.

 

Show us your trials.

 

If you are still having trouble, then you might have to give us more specifics.

 

Hope that helps.

 

Eric

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