sprockets The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D New Radiosity render of 2004 animation with PRJ. Will Sutton's TAR knocks some heads!
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Hash, Inc. - Animation:Master

Finally satisfied


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You need to render it to a compressed form. There is no reason you can't compress a 12 second video (with Audio) at 640 x 480 to less than 4mb (H.264 will easily do this).

 

How are you rendering it? QT option in AM's render window? If so then you can adjust the compression settings.

 

Cheers

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Steve392

I am not even sure if the Icarus file is included with this, I have fiddled around, removed, and changed so much with this I don't know what I did.

LOL

 

These are the websites I have for Icarus.

 

http://boards.theforce.net/Fan_Films/b10015/17604478/p1/

http://forums.cgsociety.org/showthread.php?t=363516

http://www.colinlevy.com/tuts/IcarusTutorials/Icarus.php

 

I downloaded the tuts and have them where I can got through them over and over but it is still some what complicated.

I got Voodoo and PFhoe and just way to confusing, I liked SynthEyes but don't have $400 to get the working version.

I will keep working on it, sooner or later I will figure it out.

Wally

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  • Hash Fellow

I ask about QT pro because that has an option to save something you've imported as not "self-contained" and just save a "reference" file which is not the actual movie. It's remotely conceivable that that is the problem.

 

But if you didn't use QTPro, I can't imagine how it happened.

 

 

Tell us the workflow from A:M...

 

You rendered a movie in A:M... and then what?

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