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Hash, Inc. - Animation:Master

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Posted

Hi - about a year ago I saw something on the forum where something was applied to an object and it realistically broke into pieces? Does anyone know what I am talking about, that can refresh my memory? Thanks - E

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Posted

You can also use the "force extrude" on the explode/rebuild plugin to create a hollow "shell" etc check search upper right on fourum try exploding breaking etc

Posted

Thanks guys - I downloaded the "Explode Rebuildmodel" plug-in and searched the forum, but like HomeSlice coulnt' find directions on how to use Newton Dynamics to make it break. I found an earler posting from you John

 

"you right click the model and choose the plugin wizard explode rebuild then depending on the model and settings it can take some time to setup and build the exploding model then set as a dynamic exploding model in newton...be sure at least ground is static then simulate newton"

 

How do I "then set as a dynamic exploding model in newton..."?

 

I am guessing bring the "exploding" model into a chor and under the properties

 

- Newton Dynamics

- use in simulation "on"

- use as "Dynamic Breakable Explodeobject"

 

Then I don't know what to do... ;-)

 

Thanks,

Eric

Posted

Hi John - thanks for the link - nice job blowing snoopy up. ;-) I download it, and picking apart the chor. I notice you have in Plug-in properties "Newton Dynamics" turned on - Use as "Dynamic Object". What am I missing - how do you apply that to the model? Thanks for all your help - Eric

Posted

Thanks for the replies and links - I had to put this aside for another more important project... although, I better not tell the client that. ;-)

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