thefreshestever Posted November 9, 2008 Posted November 9, 2008 looks kinda funny.... you have to be careful around here with nudity stuff, some people might have a problem with that... (not me, btw...) Quote
steve392 Posted November 9, 2008 Author Posted November 9, 2008 I take it your talking about thom Quote
Gerry Posted November 9, 2008 Posted November 9, 2008 you have to be careful around here with nudity stuff, some people might have a problem with that... Well, she IS wearing shoes! Quote
phatso Posted November 10, 2008 Posted November 10, 2008 Yeah - there's 12-year-olds here. Wouldn't want them lookin' at those red shoes. Now, turn those shoes into hooves and put some fur on her. Quote
tbenefi33 Posted November 11, 2008 Posted November 11, 2008 LOL looks kind of cool. keep up the good work. Quote
steve392 Posted November 18, 2008 Author Posted November 18, 2008 I got some more done on this model ,still needs a lota bits doing ,not sure about the walk cycle geeup_NEW.mov geeup.mov Quote
steve392 Posted November 19, 2008 Author Posted November 19, 2008 I did a little jump , Hey Robcat 2075 ,you could pull it to bits in your diagnosis exorcise thread would be constructive and fun jump.mov Quote
Hash Fellow robcat2075 Posted November 19, 2008 Hash Fellow Posted November 19, 2008 I did a little jump , Hey Robcat 2075 ,you could pull it to bits in your diagnosis exorcise thread would be constructive and fun Ok, I'll make that next weeks target. If you can render a clip that includes a side view that will help people analyze it. Quote
Hash Fellow robcat2075 Posted November 19, 2008 Hash Fellow Posted November 19, 2008 I got some more done on this model ,still needs a lota bits doing ,not sure about the walk cycle Since your character has human legs you may find these vids on walks helpful post #180 Also the general strategy on quadruped walks is that the rear foot contacts the ground right after the front foot lifts off in front of it. Quote
steve392 Posted November 19, 2008 Author Posted November 19, 2008 Thank's a lot for the link's theye will be very helpfull ,heres a side render ,I know theres some probs with the right arm and probably a lot more but its getting there side_jump.mov Quote
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