sprockets Learn to keyframe animate chains of bones. Gerald's 2024 Advent Calendar! The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D
sprockets
Recent Posts | Unread Content
Jump to content
Hash, Inc. - Animation:Master

Recommended Posts

Posted

Hi guys,

 

I am modeling a dragon which I have wanted to do for a long time, am not going for a typical design I plan to play with him a bit.....chances are i may not model the entire dragon which depends on what scene I decide to put him in.....so far this is what I have and am slowly adding details to his head; am not pleased with his mouth it's tricky to get it looking the way I want it to..

 

crits are welcome...

 

post-447-1214314083_thumb.jpg

post-447-1214314099_thumb.jpg

  • Replies 15
  • Created
  • Last Reply

Top Posters In This Topic

Posted

Thanks guys,

 

3DArtZ I agree but I have eliminated extra splines from the get go and all thats there is what I need...

 

 

He's about 1071 patches right now trying my best to keep it low...

New updates..

 

post-447-1214434178_thumb.jpg

post-447-1214434188_thumb.jpg

Posted

Nice work Darklimit. Is this dragon part of the same project as the last 2 bot characters you made?

I remember you saying in a previous post that you dont like to use hooks but I think you could limit some patches by doing that.

I also like the character in your avatar.

Posted

jirard thanks mate, you know I have never used hooks up until this model so I will reevaluate it and see where I can use more to control the patch counts.........this model is not part of a project am doing it for my portfolio......

Posted

Your welcome. The Bot characters along with this dragon would make a nice project. Did you make the character in your avatar? If so can we see that also.

  • *A:M User*
Posted

Very Nice! Every since I watched Briar Rose Trailer I have wanted to do a dragon. I have bought books and looked at others view of what a dragon would look like. I have started twice but I have not been happy with the results. Yours looks great.

 

Steve

Posted

-Shelton, Thanks I also have tried before and I did not get good results.......

 

-I have simplified the mesh cage removing extra details, My scene is simple so I don't really need all those details I had in my previous renders....I dropped the patch count from 1125 to 726 which am happy with, the head is done and am designing part of the body..

 

post-447-1214840429_thumb.jpg

post-447-1214840440_thumb.jpg

  • 8 months later...
Posted

Hi guys,

 

- I have re-worked most of the mesh I was not to pleased with the direction of the previous design, The mesh is not as clean as I would like it but it's coming along....I still need to build the inside of his mouth, teeth etc...

 

feedback is welcome..

 

post-447-1236612457_thumb.jpg

post-447-1236612469_thumb.jpg

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...