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Linewaveanimation


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I have the flat shape of a wave ( see picture) and want to animate it the way,

that a wave runs through this shape from one side to the other.

 

Can anybody give me some ideas please, what would be the best way to achieve this effect?

 

Thank you

Wavetest.jpg

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I have the flat shape of a wave ( see picture) and want to animate it the way,

that a wave runs through this shape from one side to the other.

 

Can anybody give me some ideas please, what would be the best way to achieve this effect?

 

Thank you

 

What?

I'm not sure what you're asking. you want the boat to go up and down

on the wave line?

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  • Hash Fellow
In fact I really wanted to achieve something more like this ( done with another application )

 

what that is is a wave motion distorting a drawing of a wave

 

this can be done in A:M

 

make a long wide grid with numerous vertical splines

 

scale it so 4 vertical splines cover 1 wavelength of the moving wave. (this looks to be about 2x the drawn waves)

 

apply drawing to grid

 

add 4 identical bones

 

group every fourth spline to bone0

 

group every fourth+1 spline to bone1

 

group every fourth+2 spline to bone2

 

group every fourth+3 bone to spline3

 

keyframe the bones so that they are going up-down-up-down at about one cycle per two seconds, maybe 3

 

offset the channels so the bones peak one after the other instead of together

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In fact I really wanted to achieve something more like this ( done with another application )

 

what that is is a wave motion distorting a drawing of a wave

 

this can be done in A:M

 

make a long wide grid with numerous vertical splines

 

scale it so 4 vertical splines cover 1 wavelength of the moving wave. (this looks to be about 2x the drawn waves)

 

apply drawing to grid

 

add 4 identical bones

 

group every fourth spline to bone0

 

group every fourth+1 spline to bone1

 

group every fourth+2 spline to bone2

 

group every fourth+3 bone to spline3

 

keyframe the bones so that they are going up-down-up-down at about one cycle per two seconds, maybe 3

 

offset the channels so the bones peak one after the other instead of together

 

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