sprockets TV Commercial by Matt Campbell Greeting of Christmas Past by Gerry Mooney and Holmes Bryant! Learn to keyframe animate chains of bones. Gerald's 2024 Advent Calendar! The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen
sprockets
Recent Posts | Unread Content
Jump to content
Hash, Inc. - Animation:Master

Recommended Posts

Posted

Ok I'm working on an A:M version of the required setup of cgsphere.com but i can't get it right heres what i mean.

 

[attachmentid=22932]

 

this is what i have now.

 

[attachmentid=22933]

 

this is what i need, witch is also mixed in with the render to show the difference. the guy who made cg sphere wants it a minimum of 95% close, can any one help me.

 

[attachmentid=22934]

post-8313-1165357623_thumb.jpg

post-8313-1165357661_thumb.jpg

cg_sphere.zip

  • Replies 20
  • Created
  • Last Reply

Top Posters In This Topic

Posted

Here is the camera's setup in 3ds max, may be help to fix your scene:

 

Camera: lens=48, FOV=41,112

 

far range: 1000

DOF: 160

focal depth:100

 

Good luck ;)

Posted

Okay... I had a look at it... I think it is a bit nearer to the template:

Basicly I used a projection-map (spherical of course) with a bitmap and I used z-shadows to get a more blurred shadow.

 

I cant figure out, why your "ground" doesnt seem to be textured right... here it seems to be okay.

 

*Fuchur*

 

-> Get the projectfile

Posted

i got it open but your grid is streched on the plane, I started to make the temp and got good results but my wife miss carried our first baby so time have been hard here. I will see what I can do here getting that corrected.

Posted

LISTEN probly if you wat to keep working with old ones mage as in go back and forth working with both then yes!

 

 

THE ONE THE ONLY

CONNOR CASE!

Posted

unfortunately he not ok with it yet, all i need to do is lower the hight of the decal. it should be done soon (as in hours mabe).

 

You just have to adjust the "repeat"-value of your projection-map.

 

That should be okay for you too.

*Fuchur*

Posted

hmmmm, i can't figure it out, i have no idea whats wrong with the grid.... the plane is perfect(imported as an obj, only the sphere was changed). but notice how one of the lines is in place and others seem not to match.... perfaps it might be better if some one else did it.....

post-8313-1165626075_thumb.jpg

AM_CGsphere.zip

Posted

Hey Mage..

 

try this.. it'll get it perfect and he'll never know.

 

See if you can get a hirez shot of just the background grid. Then use that as your camera rotoscope (ie. backdrop.

 

Then set up a plane as a reciever for the front projection and voila.. you'll get shadows and the background grid will be perfect.

 

C

Posted

BLACK IM IN NEED OF YOUR HELP my version of version 12 (Sorserez) is messed up bad! and i need it can you send the file of your to me plz!

 

 

THANKS

BLACK CONNOR112CASE@AOL.COM

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...