3DArtZ Posted November 16, 2006 Posted November 16, 2006 Hey guys, well it's been a while since I put myself through a speed test. Since I have this new character to mess around with, I thought I'd put something together. I literally put this together in 20.min. I used a run cycle that I previously made, put a path in, then animated the dive in the cho. window. Don't know if there is anything more I will do to it, even though I know there's all sorts of stuff to adjust..... [attachmentid=22311] About 600kb (edited size) http://www.vrcops.com/Vids/RunDiver.mov Mike Fitz www.3dartz.com Quote
Gerry Posted November 16, 2006 Posted November 16, 2006 Really nice, Mike! I love the look of the render, and a nice fun all-purpose character. And...what IS the green thing he's jumping in? Quote
Hash Fellow robcat2075 Posted November 16, 2006 Hash Fellow Posted November 16, 2006 That works quite well. Great looking character and he looks well rigged too! He looks like he's hiding from Officer McKnuckles. If I were going to alter one thing about his jump it would be to make his stretched out pose happen on his last frame of contact with the ground intead of 2-3 frames later in the air. that would make his jump look most forceful. Quote
Dhar Posted November 16, 2006 Posted November 16, 2006 This is really a great character. That run is so...3dartzy Which is to say it's excellent. The only critique I have is about the jump. I think he should throw his arms straight up rather than put them to his sides just as he jumps, to enhance the jumping action. Quote
3DArtZ Posted November 16, 2006 Author Posted November 16, 2006 Really nice, Mike! I love the look of the render, and a nice fun all-purpose character. And...what IS the green thing he's jumping in? Hey Gerry, thanks for the comments, the green thing is just a prop. I was going to try and make it look filled with water and put a splash thing in there....but well, its just a green thing now:) That works quite well. Great looking character and he looks well rigged too! He looks like he's hiding from Officer McKnuckles. If I were going to alter one thing about his jump it would be to make his stretched out pose happen on his last frame of contact with the ground intead of 2-3 frames later in the air. that would make his jump look most forceful. Robert, thanks for the positive review!!! I know you don't just hand them out! I see what you are saying about him being fully extended by the last frame his feet are on the ground..... you're right. The only question is can I go back and do it without messing up my keys.... This is really a great character. That run is so...3dartzy Which is to say it's excellent. thanks Dhar! Mike Fitz www.3dartz.com Quote
Leo73 Posted November 16, 2006 Posted November 16, 2006 Really like the animation. I was hoping even though you said dive in the title, that he was going to do a cannonball into the pool. Quote
3DArtZ Posted November 16, 2006 Author Posted November 16, 2006 Hey Thanks guys! Maybe a cannonball for the next one:) Mike Fitz www.3dartz.com Quote
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