MMZ_TimeLord Posted May 3, 2006 Posted May 3, 2006 Are you using a light rig for your 'Global Illumination' or Ambiant Occlusion? There is an article here that will explain what Ambiant Occlusion (AO for short) is. There is a short and quick tutorial here on how to set it up in A:M. Hope that helps you out... wonderful work! I can't wait to see the full tutorial! Quote
Jin-Kazama Posted May 3, 2006 Author Posted May 3, 2006 thanks, i read both articals but i don't have the Ambiant Occlusion or even the shader....where can i get it from? Quote
MMZ_TimeLord Posted May 3, 2006 Posted May 3, 2006 Oh, my bad, that's only in V13 (which is now in Beta and Requires the Yeti CD) Get it here if you wish. NOTE: If you save files in version 13, you can't open them in version 12. Quote
Viper GTX2.0 Posted May 3, 2006 Posted May 3, 2006 hey i got this realy good roterscope of a nissan skyline want it Quote
ddustin Posted May 4, 2006 Posted May 4, 2006 Do you have one for an Opel GT (mini corvette)? David Quote
Dhar Posted May 4, 2006 Posted May 4, 2006 Do you have one for an Opel GT (mini corvette)? David David, you're showing your age I love that Opel, with its unique style and manual pop up headlights Quote
Jin-Kazama Posted May 4, 2006 Author Posted May 4, 2006 well.....i'm using a manual lightin setup for that..... no body told me how does the backlights look? also if this result in my GL is good? Quote
ddustin Posted May 4, 2006 Posted May 4, 2006 Do you have one for an Opel GT (mini corvette)? David David, you're showing your age I love that Opel, with its unique style and manual pop up headlights I know.... We had a bunch of them over the years inluding a 73 with less than 9,000 miles on it (it was mint). I had to sell it for financial reasons (got a really good price for it at a car show). I modified one for autocross racing and did reasonably well with it. There is someone in my small town that has one, I guess I could get rotoscopes from. David well.....i'm using a manual lightin setup for that..... no body told me how does the backlights look? also if this result in my GL is good? Kazama San, The lights look fantastic. We usually end up having to minimize objects with reflections as they increase render times significantly. Excellent work and thank you for sharing your tallents via these tutorials. David Quote
Jin-Kazama Posted May 4, 2006 Author Posted May 4, 2006 thanks ddustin well...is it time to go for the tutorial....?? and what car should we choose?....wanna nice one.... will i get the help i'm expecting? Quote
Admin Rodney Posted May 4, 2006 Admin Posted May 4, 2006 will i get the help i'm expecting? Definitely not but don't let that stop you! To compromise your expectations would be to settle for mediocrity. I don't see that trait in any of your work. We're with you Jin! Quote
Jin-Kazama Posted May 5, 2006 Author Posted May 5, 2006 Thanks alot rodney, i understand Well....let’s start.....i’m very lucky cause Mr. Dhar will add his magical touch in the tutorial...he will translate, correct any language mistakes i may have, so the tutorial will be in a perfect english language.. So now i have 2 persons will cooperate, Dhar, and rodney......but what about rodney? Mr. Rodney will be kindly requested to support me with some modeling tricks i may have, a list of questions is ready for u rodney...you are my modeling tricks supervisor. Also, Mr. MMZ Time lord and DDUSTIN are kindly requested to be the tutorial lighting and rendering supervisors...... Mr. Agep is kindly requested to be the modeling details supervisor Mr/Brother/friend. dennis u r kindly requested to be my tutorial finalizer supervisor (( where is my list )) Mr. Viper is kindly requested to be the rotoscope, refrence images supervisor This tutorial will be the greatest tutorial in HASH comunity ( i hope ) WHAT A TEAM!! I’M A HAPPY MAN Tutorial Index: 1. Introduction to Car Modeling 2. Preparing your rotoscope and images refrences 3. modeling the basic shape method 4. deataching the car body parts 5. body parts detailing 6. finalizing your car detailed shape 7. adding accessories 8. headlight and backlight 9. the rims 10. the tires 11. bulding a basic interor ( is spelled correctly? ) for the car 12. rigging the car 13. lighting setup in the Chor 14. rendering effects 15. conclusion 16. credits how about these steps for the tutorial? If you gentelmen have a better index please let me know....i’m not a good tutoral writer With my love Quote
Jin-Kazama Posted May 5, 2006 Author Posted May 5, 2006 hi again i've seen this car model along time ago....the designer is NOA1, does anyone know where is he now? i emailed him alot...but he didn't answer....such a talent like that can't be ignored this car made using A:M, it's the perfect example of car modeling in A:M, and i hope i can get this level one day....i respect u noa1 san.... this car was the first reason that made me think about car modeling in A:M, we should be proud of noa1 noa1, pary for me to do my mission well.. Quote
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