sprockets The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D New Radiosity render of 2004 animation with PRJ. Will Sutton's TAR knocks some heads!
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Hash, Inc. - Animation:Master

Darkwing

*A:M User*
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Everything posted by Darkwing

  1. i can't see why not. just make sure your drivers are shown in the action i do believe
  2. i have some loose ideas which i might throw together tomorrow
  3. i smell a contest, one i would actually be good at, now i'm thinking....
  4. i kinda like the icon above, it's like this annoying thing they can never get rid of
  5. i like mr photoshop's pose, he looks quite cool
  6. very slick, i like! what's the middle red guy though, is it final cut?
  7. that's looking really cool, and BTW, its more of a model skill stealing machine
  8. muha ha ha, once my eric and trafalz model stealing/combining machine is ready, i shall be the greatest Am modeler that ever lived!!! *cough* ahem sorry really really good job. hm, come to think of it, Lost in Space is something I haven't seen the original of, I've seen Time Tunnel and a variety of other Irwin Alen stuff, but never LIS, I must get on that
  9. i'm interested in this topic as well, as for the Earth Link Zero Project, models like the Spitfire will be going out to 3DS Max, and I have very little poly knowledge
  10. yeah, i think i'll use this model as an attempt at doing finer things like beveling. what;s the zevel plugin? actually, I didn't know you could add plugins in AM
  11. so i haven't added anything to the model, but this is a test using that ambient occlusion:
  12. i have a question, what are your render settings? i want to be able to render stuff like that
  13. for deer and stuff like that, i once took the horse model that's on the AM extras CD and manipulated that little. I don't have the model, but it's not overly difficult to do
  14. bravo, this i think will be the best one yet
  15. .. however there are times when a big head still doesn't look child-like... sorry for being OT, but here's a follow up to that pic Model Fired
  16. well, this is interesting to say the least, but I think he needs a pair of those tiny spandex underwear that body builders and superman wears...... .....what are you all staring at me for?
  17. aww, that looks awesome, I can't wait for Christmas!
  18. ambient occlusion? why on earth call it that when the rest of the world calls it noise?
  19. thanks for the link to that tut, i'll see about implementing it on the model, and here's a quick update. i felt like working on some of the larger areas today. also, having a bit of difficulty with the hanger bays, because they have an awkward shape that is hard to determine from my rotoscopes. also, how do people render their pics with a noise filter, because i can't find a plain old noise filter in the post effects in the library
  20. and here is my last render of the day. i unfortunate;y probably won't have time to work on this for days, but maybe by then there'll be a quick tut on beveling (no hurries though, honestly) This render sports some rail guns, so we can now blow stuffs up
  21. no biggie. i'm finding it difficult not having some proper rotoscopes, there's been a lot of guess work involved in this model
  22. those, oh, no, those are just antenna for communications and sensors and things. and it`s a ship from Stargate. Well, I suppose now that they`ve been upgraded by the Asgard it has serious firepower, but I haven`t even started modeling any of the guns yet
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