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This is a very difficult and awkward scene to act out and keep track of what is going on... so many little problems with timing and hand placement. This scene is quite fast, but taking it into context, one might think she would try to quickly get the axe up because it is so heavy, not leaving much time for anticipation. I knoe this scene needs lots of work still.
This is what I have so far. More work on this tomorrow.
Any comments would be helpful. Also, I did try to lengthen the scene in the timeline, but there is a bug preventing stretching of a group of cp's in the timeline across multiple bones at this time.
I have not updated the SVN or DOT because I'm not sure if I want to continue in this direction (with the animation) yet.
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It seems the timing of your lipsync is off. His mouth being open too long or not long enough for some of the phrasing. You could simplify the phonemes a little, if you hit the "accents" then try to get the other sounds around the accents... that might help. You may be getting lost in the scrubbing, which is what happens to me.... placing accent keys in first allows you to navigate more easily.
I hope that helps
I like his acting like it is.
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I don't understand why there is a problem with the oil can... it doesn't matter where it comes from... there is always one around in the tin castle... the doors would sound terrible if there wasn't!
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Sometimes it looks better without correct physics. Artisticly speaking, what's the use of having a "virtual" world if you can't break the rules of the "real" world for a few frames? But thanks for the actual real world physics break down... I believe you are correct.
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Heres a go at trying something with no actors- the props are the actors!
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This is my last post for this one unless there is something major that needs changing. Perhaps the Director would like to give this to someone who will be able to take it farther than I could. It will be in the SVN after I post here.
Thanks for all of your comments, they were very helpful.
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here's another "take"... #9.... I don't want to bore you with the little mistakes that I noticed before posting.
here is the next shot done by "Dhar", I think "1_05_12a". I think this shot is done... it's done well to me. It was unclear as to whether or not I was supposed to work on it.
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Mostly I only added to what had already been set up there. Whoever set this up NAILED the set up! Good setup is important to leading the animator toward the right goal.
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It is suggested on the WIKI that we should have quicktime 7 for this movie, so we can output. But I agree... the time spent uploading huge files could be better spent posting on the forum! (Okay...I'm kidding here... we should be animating!)
The quicktime 7 codec::H264 is a great quality for the filesize though, also... unfortunate that everyone does not have QT7. So I guess you are right mpeg-4 would be the best for "everyone".
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I find that the timing of Scarecrow's action of oiling tinman is too short - I would think it might show better if he lingers a little to let it sink in what he's doing, unless he's doing the oiling action in a previous scene?
YES! It's in the previous scene, and here he is lowering his arm from that... but he has to turn and get up to speed to return to his chair. There was some discussion as to wether or not he should even be shown in this scene. This scene could just be scarecrows arm exiting the frame because in 1_05_12a he returns to his chair. We don't need to see him because he is leaving the scene. I'm sure when this is cut together this will make sense.
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I see where you are going-
1-he picks up boot.
2-he tosses it up to feel the weight of the boot, and catches it...
3- Draws back and throws it in one motion (should be the drawing back- then a hold before casting/and releasing the boot.)
Is that correct. If so, there are not any "KEY" poses that are strong enough to stand out. His frustration does show in the begining... but after that his poses are not strong enough to solidify the action.
You should nail down the specific poses that "SHOW" us all the info we need and giving us time to process it.
I hope you understand what I mean.
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Just a start... anything seem strange?
Right now, I'm just blocking.
Keep in mind: hands are keyframed for sliding along the handle, only.
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Thankyou.... The framing of this scene I like and leaning him that far forward is causing problems... remain regal he should and arch back on saying Nimmie Amee.
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It's good so far... scarecrow seems very bashful (hand behind hip) and maybe Klu-Klip needs to walk or move his legs to balance the motions coming from scarecrow and Tinman. Or the fact that this is a very awkward situation because Klu is talking to two people, one on each side of him, maybe talking and regarding each person in turn?
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YEAH! Klu-Klip is acting!
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So, I'll put two versions up, because sometimes the details can get lost or unclear in the format of mpeg... now the best format/codec for me is H264, because it holds great details.
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It's Quicktime 7 and the codec is H264. The reason I use this codec is because of the quality/file size value-- it's half the size of sorensen files.
Below is the sorensen 3 clone.
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I can almost read the part about frustration, but him looking around is not solid.
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So, what is he doing before he picks up the boot.... it's not clear, what he is gesturing there.
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Isn't this posing a little symmetrical? You might want to have him twist a little or have one leg forward or back so he could step into it or he could rear back the shoulders. I don't see the weight of this bulky guy yet. I know this is only the start so it does get the idea of the scene across. There is so much to be done yet.
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He might be gesturing equally here. You might want him to relax a little and use only his face... his hands might steal from his face. You could pick the most important few arm moves that accent or help what he says.
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I don't notice anything strange with the acting. The chopping is really good... the weight is right on. The witch is old... very old, so I don't know that she would move so quick... she could have more of a look as if it is not easy for her to move around... or she puts more effort in her moving around... but that is preliminary, since this is only blocking it for now. The blocking is great.
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That's easy- they don't gesture much... it was taboo back in those days. They only use hand gestures to accent what is being thought or said.
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The Scarecrow animation looks really good but Tin man (to me) looks like he's moving in slow motion.
If you look at the knee slap, the movements right after the slap are too slow. Also, the shifting in the seat looks unnatural.
Because Tin man is leaning a good amount of weight to the right and forward, he would not be able to shift his hips like that without lifting himself using the right arm to support the weight (not to mention he's got to be pretty heavy being made entirely of tin). Try to act out the movement and you'll see what I mean.
True... I should not have him shift in that way. I'm going to try something different.
You do have him leaning on the arm, but because the arm also moves as he shifts, you lose the illusion of weight.
He's pivoting the forearm across the chair arm... he is only partially got his weight on the arm and his weight shifts when he moves forward. His body does react according to the amount of moving he does, which is very little.
Also, what is the thing on the back of Tin man covering his butt? A cape or extension of his top?
Regardless, it looks like it's getting embedded in the seat. If it can be removed, it should be I think.
Lastly, does anyone else feel the sound recording is not clear and sounds too rhythmic. I don't know who the voice is, but I don't like the way he read this.
George
The sound recording sucks.... and yes it is quite rythmic, but I think it will due, because I just use my imagination, as I'm sure things may be re-recorded later.
New!! WIP for act1 Sc02 - sc05
in TWO Animating
Posted
I enjoy these. It helps me keep a perspective on where these scenes fit into the whole "picture". It's hard to keep the pace accents at the right level if you can't see what comes before and after your scene... please keep them coming!