sprockets brown shoe Purple Dinosaurs Yellow Duck tangerines Duplicator Wizard Gound Hog Lair metalic mobius shape
sprockets
Recent Posts | Unread Content
Jump to content
Hash, Inc. - Animation:Master

D.Joseph Design

*A:M User*
  • Posts

    940
  • Joined

  • Last visited

Everything posted by D.Joseph Design

  1. After many long, hard hours and very little sleep, I finally finished Creation Museum Montage for Answers in Genesis (AiG). This video opens with a 3D-animated logo sequence that I really like above all other logo animations that I've done. Until I get my credit card working again on SoundDogs.com, I can't buy the short version of the music for just the logo. So I'll post a high quality render of just the logo animation later. But for now, you can see the whole eight-minute video (40 MB QT) that I produced here. AiG plans to use this video at their Creation Museum fund-raising banquets (Creation Museum is being built by donations) as well as possible use as an introduction to behind-the-scenes tours through their in-progress museum, and they may even send it out on DVD to all of their thousands of Creation Museum Charter Members.
  2. Excellent work!
  3. Really, I think you just swiped a shot from Splinter Cell. Great work!
  4. That's quite good! I'd like to know how you did that.
  5. Nice work, Morgan. Are you going for a cartoon look or is this a baby T. rex? Because that's how it appears to me.
  6. HA! Proof that dinosaurs and man can live together! Shadow. Drop shadows work for flat images, but here, the drop shadow does not work. Typical office lighting would usually cast shadows directly below the object. the only time that shadows are on the wall would be if an object was close to the way. Even then, all the office lights would make a very transparent shadow. The other thing is depth. The back wall appears way too close for the T. rex to fit. Perhaps add a shadow on the desk to make his neck and head seem to extend over the desk.
  7. That's one to put in your testimonials!
  8. I love the logo! Very exciting! I can imagine the fun animations that you'll make. "Shiney" is hard to accomplish without something being reflected. I recommed that you apply an environment map to the ground.
  9. Here is AiG's former animation of the former Creation Museum logo. I may have the pixel aspect ratio wrong, but at least you can see the animation. Yes, the logo looks terrible without a bevel.
  10. *throat-clearing* So what do you think I can do to the swoosh to make it look better (other than delete it)?
  11. And BTW, one of the lead museum exhibit designers is Patrick Marsh, designer of Universal Studios' Jaws and King Kong exhibits.
  12. The $25 million project is funded entirely by donations. AiG has a superb museum team that has researched nearly every notable museum in the world and have discovered hundreds of ways to cut costs by incredible amounts. That and many companies are donating materials or providing them at-cost to seriously reduce AiG's expenses. For example, I heard that all of the RJ-45 networking cable for AiG's new corporate offices was donated, saving more than $25,000. Once the museum opens, they will probably charge admission, just like all other museums. But lifetime charter members apparently get unlimited lifetime admission. School trips? In the wise words of Jess, "Not in this country" (unless USA legislators determine that offering alternative views is not violating "separation of church and state" and allow the children to make their own decisions, but again, refer to Jess's wisdom). But I'm sure that some private schools will tour.
  13. Bjorn, cool idea! I'll add that to my list. Quite the contrary. There are several working models that even evolutionists have acknowledged are plausible solutions, but they reject them simply because they don't support their presupposed ideas on origins. Creation Museum will follow a basic timeline that AiG has taught for some time. They call it "the seven Cs of history": Creation: God spoke the world into existence from nothing. He created time, space, and matter in six literal days about 6,000 years ago. Corruption: the entrance of sin into the world by Adam's rebellion and the resulting death and suffering as a consequence (including the first murder). Catastrophe: because mankind was so wicked, God destroyed the world with a super-catasrophic global flood but saved Noah and his family in addition to two of every kind of land animal (including dinosaurs). Confusion: the event of the Tower of Babel and the dispersion of languages and people groups. Christ: when God became man, borne of a virgin, and dwelled in the flesh. Cross: the ultimate climax of God's plan for man—the redemption available to us through His son Jesus Christ if we repent and confess with our mouths and believe in our hearts that Jesus Christ is lord and was raised from the dead. Consumation: the rapture of Christ's birde, Christians, and the coming judgment on the world, and the eventual consummation of all to be restore to its original, perfect state. AiG will showcase these with a huge variety of scientific data presented through all sorts of means of display (games, interactives, videos, animatronics, exhibitis, and such). Visitors will be taught why we can trust the Bible, what the Bible says about Creation and how true science confirms it, and how it applies to our lives. I've visited the progressing Creation Museum many times and have been quite impressed with the professionalism and extensive scientific research going into every single detail (for example, would Adam, the very first man with all of the perfect, orginal DNA that caused all the variety we see today, have straight or curly hair? Even down to earlobes!). All information is very-well based in science and even flawed creationist arguments (like the questionable Paluxy River Tracks) will be critically examined. So you can probably tell that I'm excited about the museum's development. I'm honored to be a part of it through making this video. And concerning the rabbit trail of comments, I am not offended so don't worry about it. I am often still accused of certain things that some made jokes about, so I wasn't sure whether take it as a slight attack or not. But don't worry about it. All is forgiven. (Now if want to call me a ... whatever that dreaded name from Elf was, then I'd take offense. )
  14. Yes it is. And if this video goes well, then you may get it on DVD if you're a Creation Museum Charter Member.
  15. Here's another idea for animation: set the logo in a stone texture with fossils decals throughout. The animation starts off as if walking through a maze seeing the fossils on the walls and at some point the camera flys bird's-eye and we see the logo.
  16. I'm thinking of increasing the ambience of the Earth, giving it a glow, and making it slightly reflective. These should improve its appearance. Brush metal? That would look cool. Perhaps Eggington's brushed metal.
  17. Funny. That's the way their old logo does it. I'll see if I can get a copy of that to post for reference. I hate that swoosh, so I want to de-emphasize it any way that I can. I've thought of a cool still-frame idea. Make the logo out of stone or wood and place it in grass with a partly cloudy background. And then place the camera in the grass looking up at it. I can't remember where else that I've seen this. Another idea is something simply like was done for the movie title in Disney's Atlantis trailers. Several vertical flashes are replaced with the rotating letters.
  18. Sure enough, Answers in Genesis like Review 2004, which I produced for them, so much that they have asked me again to produce a video for Creation Museum. My first step was to 3Dize the Creation Museum logo. I have a couple ideas for a nice animation sequence but I'm curious if anyone else has some input.
  19. LOL! That's fabulous! Great attention to detail, and wonderful idea. Very fun indeed!
  20. I never thought that I'd be admiring toliets. I don't want to know what kind of animations these "inspire."
  21. Two more renders from the new light switch. Lights off: Lights on:
  22. Yes, and I'm hoping that others will see the humor in that. Beautiful seen, detailed textures, wonderful lighting, orange cartoonish character. Mark, also "IMHO" means "in my humble opinion."
  23. Yeah, it is already two passes. I was wrong. Bummer. Here are two more renders showing the (new) lighting difference between switch stages. I also did end up changing the switch to a standard switch. I'll post renders of that later.
  24. Looking good. Ditto everyone else's comments.
×
×
  • Create New...