Jump to content
Hash, Inc. - Animation:Master

cuboos

*A:M User*
  • Posts

    344
  • Joined

  • Last visited

Everything posted by cuboos

  1. i know this as been answered before i just never read the post because this has never happened to me i downloaded the 13 beta and all my librarys are missing can any one tell me how to get them back?
  2. interesting you should give it to extra CD Vol II btw are those the darksim materials?
  3. wow creepy nice work dude
  4. nice can i have some of those modals (mainly the ithorian and one of the R2 units i see roling around in the background i have one sugestion though the ithorian is sopose to have a sterio voice because they have two mouths but ither then that it was good and BTW there are swords in star wars (if you have played any of the games) and alot of caricters fight with them
  5. its suppose to be part mechanical and biological
  6. awww let the poor thing go
  7. lol bout time some one modaled shake nice job so far if you need any help with it let me know OOO let me do meetwad hes my favoret
  8. damn DJ your good at this you need to make some tutorials on how to do stuff like that
  9. put the modal in a zip then upload it to the forum through the attachments
  10. nice the animation was great but after he throws the boomerang the arm kinda snapped abit there but either then that the animation was great btw ware did you get the yellow dude?
  11. cool that could come in handy thanks
  12. made a lens flare and added it between the blades heres another tutorial that has a bit of a better effect http://www.theforce.net/fanfilms/software/...brefx/part1.asp
  13. if you give it to me in the chat i can probably fix it up a bit
  14. huh thats odd this is how it turned out for me when i did it [attachmentid=17485]
  15. i made a short animation of the handling machine the animation sucks and its only 1 sec long but it shows how it walks sorta
  16. ok i have seen some stuff in the forum that V12 can do can any one tell how to do the newton plugin and the AO setting?
  17. thats the point the martians were suppose to be masters at engineering and technology so i'm guessing that they don't need that much to support and move there vehicles and this machine is about as big as two bears put end to end
  18. i did short test of the hydraulic system with pretty good results [attachmentid=17462] HMlegtest.mov
  19. is there a way i can make a wrecking ball type object and make it crash through a house several times and destroy it?
  20. the thing i like about this leg is it is completely made out of primitives oh and BM NVM on the riging i think i have an idea on a good rig to make
  21. ok i finished the leg so heres a before and after pic all in one [attachmentid=17433] now i just need to ad the other 4 legs which is the easy part the hard part will be the riging BM thats ware you come in
  22. ok heres a test of the new leg [attachmentid=17432] what do you think?
  23. ware can i get texture maker and could you tell me how you did the particles?
  24. if you need some one to burn the ants with a magnifying glass i could help you there
  25. actually i was going to ask you to rig it i'll send it to with box on the chat
×
×
  • Create New...