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Hash, Inc. - Animation:Master

jason1025

Craftsman/Mentor
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Posts posted by jason1025

  1. In Barry's training

     

     

    He says that your patches need to be facing the correct way all the same. I just realized that some of my patches are not all facing the same direction. The correct normals plugin does not really work.

     

    WHat are the negative effects of this?

     

    Can I just ignore it?

  2. I inquired with Anzovin about such a thing. They seem to be actively not interested. Perhaps part of the problem is they still sell a TSM for Maya and they don't want the marketplace confusion.

     

     

    what is it about TSM2 that needs work or needs to be implemented?

     

    mac version

     

     

    I got the same feeling from them. I asked them why they did not continue to support it for AM. They replied with something like after all the hours they spent on creating the product they only sold less than 40 units or so.

  3. Hi Nino,

     

    Anything new from you?

     

    Is that Santa model from you?

     

     

    Hi jakerupert, thanks for ask, I´m spending almost all my time in my job, I´m a vinil sign maker and sign painter by hand as well, so I got a project that keep me very busy...excuse me what santa are you talking about...by the way this post is waiting to be finish (a new character one), maybe 2 months more I´m going to continuous it...the only thing about 3d I´m doing for now, is a model for a motion mx animation, it´s a child character, it isn´t finished yet...here are some captures...greetings

     

     

     

    That is incredible organic splining!

  4. This is a Dynamics and render test. I wanted to see how the dynamic constraints were naterualy effecting the compressor icon. I also wanted to see the quality of the depth of feild in the render. 16 passes did not seem to give enough passes for DOF. I am hoping the next amount of higher passes will.

     

     

    Does anyone know how the step option works in AM? I dont understand it.

     

    By the way the compressor guy will have his color changed.

     

    Demo_reel_wip002.mov

  5. Looks sleek. I love the character style.

     

    What are you going to do for the A:M guy? Have it as Thom?

     

    Photoman

     

     

    I am not sure, Having the AM icon on top of another similar simple humanoid model seems kind of redundant.

    I could use this

    this

    Screen_shot_2009_10_25_at_3.41.14_PM.png

    or this

    Maya_2010.jpg

     

    JUST KIDDING !! nobody get their panties in a bunch.

     

    But seriously Is it just me Or do we need an updated icon and logo for AM? I know we all love the yellow Thom guy but don't all children need to grow up? I gather the AM logo and icon were intended to give an inviting user friendly disneyesk feel. but if you ask me and I no you didn't, I think its time for a more grown up sophisticated look. I know we can do better than Lightwave and cinema 4d, talk about ugly. On my Mac I have all of these beautiful 3D glossy icons. And yet my 3d program has a 2d flat, 2 color icon that no offense looks "DATED" back to 1998. Thom does not represent the power of AM 15.G

    Screen_shot_2009_10_25_at_3.41.14_PM.png

  6. I'm wondering about the idea of the sign over their heads. Wouldn't an icon on their face or chest do better?

     

     

     

    You bring up a good point Robert. Part of the reason I chose the icon above their heads, was to give me a device to demonstrate Dynamic constraints. Basically I wanted to get additional high quality free animation.You can see from my earlier tests it came out well. I was debating if I should have the icon on their face and a department name above their head. For example "web design" or "Editor".

     

    I am pretty much settled on this design but I have additional skills and tallents I have to illustrate. For example I am an HD Tape operator so I wanted to illustrate that in a similar fashion but not sure just how yet. I am a professional camera op and Steadicam op, I have shot for shows such as Numbers, Bridezillas, Big Brother exc. So do I have the camera floating above his head like the others or more realistic over the shoulder in hand? Do I have the Panasonic D% Tape over the head? The Hole Tape Machine? Just a Phrase like Tape Op?

     

     

    The script is

    Starts off with

    The FCP guy editing my actual demo he turns his head to see other similar guys with different icons walking by the door. FCP guy gets up to peek his head outside the door. The camera fallows different departments FX, Production, Web, IO, Blu-ray authoring and so on All gathering at a location like an auditorium.

     

    The Narrator

     

    " Wouldn't it be nice if you could get all this skill and experience in just one hire?"

     

    At this point I am foggy as to what to do.

     

    I am open to suggestions.

     

    I am thinking of a reveal of some sort to Me in some form or another, whether it be my name , another cg character with my name, a live action me comped in. Or I was thinking that all the characters get sucked together as one and that becomes me. or my name or both.

     

    I also wanted to show my cloth skils so Maybe curtens or a cloth draped over me or my name?

     

     

    Let me know what you all think?

  7. That looks good.

     

    I think the graphic shape of the character helps us not be bothered by the usual mo-cap flaws.

     

     

    I am curious about that myself. I agree the more unrealistic your humanoid is, lends it self to the humanoid biped bvh system. I did reduce keys on the bvh to smooth out the animation. That may also be what you are referring to. I have a more realistic model I plan to Take Caroline's written Ultimate guide to TSM2 and extrapolate a video tutorial.

  8. A:M has an algorithm like that implemented since I am using it (about 9 years)...

    Try using "Reduce Keyframes" on your animation. This should kill unnecessary keysframes from your files and make it much smoother

     

     

    This is very interesting, SO what your saying is AM has a tool that will tool what I want. How do you use it? I should have known The Hash team would have already thought of that.

  9. My theory is that given the choice between quality and ease of access, the mass audience chooses ease of access.

     

    This mass takes one look at the size of the download for any animation - and I usually won't bother if I see greater than 7-10+mb, but it also depends on who posted. I especially won't look at a 3 sec animation that weighs 20MB...AND especially if I have to wait for it to download completely before it starts (can recompress in qt pro for quick start options)

     

    My screen rez is 1162 x 864 for a 19" crt. I use 320 x 240 (or 480 x 360) when I render my tests & will rerender to 640 x 480 or 720 x 405 when I post

     

    That said, I liked your animation, and it played without a hitch on my system - but the controls were off the screen. This is a pain if you are doing tutorials, and render these huge formats - I will download first (if it's not monster weight) and resize it in qt pro so I can view it. Youtube sizing is good enough.

     

     

     

    SOLUTION: WHen ever you open a quicktime, as soon as it loads in the quick time player even if most of the picture and controls are off screen, hold down the "control Key and the Zero key" on a pc or on a mac "Command key and Zero Key" this will make the player lower its resolution and controls to 1/2 its original size and give you the ability to stretch it back out if you want to.

     

    Alternate solution: Hold down "Control and F key" on Pc or on mac "Command and F key" this will always no matter what constrain the players size and resolution to the size of your screen.

     

    Hope that helps.

  10. This res thing is something I've been debating with people for 15 years now.

     

    My theory is that given the choice between quality and ease of access, the mass audience chooses ease of access.

     

    That's why VHS won over Beta and Laser disc. That's why DVD won over VHS and is still winning over Blu-ray.

     

    And that's why crappy web video is winning over broadcast TV.

     

    For my PC a regular SD render is pretty much the limit. My display is 1280 wide but a 1280 movie chugs along at 1 fps and usually freezes the player.

     

    I'm glad A:M defaults to SD because a new user doesn't need to be waiting for anything larger to render and it's easy enough to set it to anything else once they know what they are doing.

     

     

     

    Good point well said.

  11. I don't think Steffen Gross has implemented the Questionnaire plugin yet. :lol:

     

    I'm not sure the settings are implemented for everyone, it's probably turned on in some forum areas.

    Normally it is accomplished by starting a Poll.

    The Questions are then added from there.

     

    Can you be a little more specific?

     

    If you aren't talking about the forum then... Google is our friend.

     

     

    Thats actually what I mean my mistake. How do you start a poll? I kind find it?

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