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Hash, Inc. - Animation:Master

pixelmech

*A:M User*
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Everything posted by pixelmech

  1. LOL John! Love the idea! Was thinking of submitting it - it totally is a fantasy car - pm me if you really want to and we can figure out how to do it! It has to be as tasteful as a bimbo on a car can be though More fun than sexual if you get my drift Tom
  2. Well, I went as far as I was going to go with this project. I'm supposed to be learning animation not building cars, so I stopped tweaking. I learned a lot by doing it, the next time I do a car I'll do a bunch of things different. I was going to decal a second version to be a kind of formula 1 racing car, I may still do that for fun - with sponsorships on it and the whole deal. Anyway, here is my first rendered still, the car is pretty much complete as I said. This is using one of Yves 25 light skylights with a 16 pass render. I don't think its centered but oh well. Took about an hour to render. I'll do a couple more from different angles and post them when I get a chance. Let me know what you think! Tom
  3. Really nice! There's an odd striping in teh last one's texture, but great model.
  4. It's cool, I like it - the rose appears to be floating above the table.
  5. Cool! Dude, you can whip up models with the best of em' Like to see this one with some textures etc. What do you mean you got 'nervous' texturing your cow?
  6. Thanks for the tips Josh - falloff makes sense. So is 35mm a good choice for a final render? Is there somewhere that explains all the formats...vga, 35mm, panavision etc?
  7. Well, here is where it's at. I added some mirrors more to my liking than the original (formula 1 type) and some tire lettering. I'm forgoing the tread and some details that won't really be visible. Added the letters to the steering wheel. Here's a render, I chose 35mm and not sure why I got such a 'soft' look although part of it I like. Anyone have any pointers on making a good still? What settings and so forth? I added one light above but you can't seem to add the type of light you want in the chor, only a light in general, which seems odd. I'm going to render 2 versions, one like the cartoon and one is going to be a 'formula 1' version with sponsor decals and such for fun.
  8. That was excellent! I too think you hit on a rare, original concept. It makes for an interesting watch and I also wondered what was next. My only comment is I don't like the 'page turning' - it's too distracting for me. I'd like to see it fade out quickly to the next page, or simply cut over. But I understand why you did it that way. Just my .02
  9. Awesome finished product! It came out really nice. Now I'm motivated to finish the Mach 5
  10. Thanks Ed. The reflection is odd, part of it I think is the brown reflecting, but it also looks wierd too, I'm not sure why, if anyone has any suggestions...
  11. A little update before my trip to Texas. I rounded the window back part, so its not just a straight up and down. Added some metal wheels, black wheelwells, rubber material to the wheels.
  12. Hmm...I don't get it. Those things certainly aren't hard to model in AM - seems like you are doing extra work for no real reason. Anyway, good luck on the short.
  13. Looking good - I have the same problem with materials, hey we all gotta start somewhere!
  14. I like it! I bet it get's horrible dilythium crystal mileage though with that concrete shell Keep it up.
  15. Just a quick update to show the steering wheel and shifter. No decals or anything. Tried some materials but having some trouble. Applying the material to the body leaves some patches without a material - no idea why. (maybe because I broke the doors out?) I'm wondering why the M on the hood comes out so fuzzy at the front..anyone know? It's scaled down a bit..does it have to be exact? Working on the tire, Roger and his VW bus has been helping. Getting there on that. Not sure how much more I'll model.. couple gauges, a glove compartment, rear wheelwells. Not going to do the special features just yet.
  16. Not a problem josh, and thanks! I've learned a lot doing it, I tell you. If I were to start over I'd do things differently. One thing I would tell a new user of A:M would be to just model some things they like and the skills will develop. T
  17. John, that's circa 1967 And you are right about that matrix move - I always thought it was the coolest thing! Thanks for the tip on the material Bill - maybe someone can show me how to use those as I have already tried unsuccessfully. But I am getting to that point. (I posted a request for that in the Mat Lab) Note the missing headlights - applied a metal texture to the body and covered them up...oops. Added taillights - which the original actually does not really have. Front wheelwells but no back ones yet. They are far from perfect and the bottom is a mess... The glass doesn't look right but not sure how to set it. It might be too thin being only one spline thick.
  18. Thanks Martin - lots of SR fans out there! Local SR club - wow! VERY impressive Martin! Here's my latest. Added exhaust, seats, new dashboard and windshield, doors open. I need some help on materials, windshield is way off, but its a start.
  19. Stian, that is looking killer Would like to get a look inside too.
  20. This thread is one...long...big...TROLL... something I'd rather not see in these forums, where we are normally pretty clear of it.
  21. For the record I'm the guy who first asked for it, for my Mach 5 model. I had taken a quick look at the VW Van on the disk, and he has nice tires on that - so maybe whoever did that model can step in and help (I'm sorry I have forgotten the name of the person who did it). It looked like he had a side view of the tire as a decal/bump and a top view of the tread that somehow wrapped around, but I don't know how it was done
  22. Ok, I'm getting bogged down a little now - lots of hard stuff left! Got the tires and rims done, pretty happy with how they came out. Stuck on getting the texture on the tire but at least they are there. Base dashboard on, a bit of the bottom (can't really see it). Took a first pass at the front wheelwell and it was a total disaster, will have to revisit that. 1789 patches right now. I'm a bit concerned about the door lines showing so much, not sure if that is the side where I broke out the door or not.
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