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Everything posted by MATrickz
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Is the lighting really good or is just me? How did you get the lighting so good? It makes it look like clay, I love it..
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Like I already said xtaz....AMAZING!!!
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wow the detail ont hat is simply amazing! I also really like the lighting and that blue glow. VERY nice work!
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I think its really cool!
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A talking fish and a hooking toot
MATrickz replied to renderspud's topic in Work In Progress / Sweatbox
Love the fish -
Woot! Its face is fully rigged now thanks to JBarrett, Parlo and of course Victor Navone for sharing his technique!! I cant wait to get some expressions..but first I must sleep..
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Yeah I know what you mean, I'll try that. Right now I'm trying to figure out how to move its mouth. Do you guys use all pose sliders for mouth positions? Or do you use bones? Or both? Thanks for the comments guys!
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That looks really good! Nice smooth mesh all around it looks like. I cant fins anything wrong with it
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Heres an updated pic.. I fixed the mesh around the eyes, rigged it and also changed the color and texture. Hope you like it!
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Awesome animation!! The only thing I would change would be the decal for the ground which is what robcat2075 said. It looks really good from the top but it has no texture. Keep up the GREAT work!
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Really really really good animation
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wow (in an amazingly good way )
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Thanks to xtaz I fixed the mesh so that its much smoother now around the eyes. Thanks again xtaz! I have also rigged its body and now I'm working on its mouth. I have a question though, should I have some bones around its mouth or just completely rely on pose sliders to make the mouth movements? Thanks
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Yes it is all one mesh except for the actuall eyes whichs are spheres. I have been trying to smooth out the eye 'stalks' for a while but I cant get it to smoothly blend with the body. I will keep trying, heres the wirefreame, maybe somebody know the problem. Thanks for all the feedback and compliments. I think he is going to just slide along with a few bones for the body and also for the eye stalks. I want to make his pupils animatable but I'm still trying to figure out the best way to do this. I'm also trying to figure out the best way to make a slime trail. Would you just use an animated specularity map? I have never had to deal with this kind of character so any help is great! Thanks again!
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heh thanks, I think I know how I'm gonna rig him now so I should have an animation soon!
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Hey! I just completed a new character and I'm pretty happy with how it turned out. I really like it and I want it to look the best it can, so please tell me what I can change! Thanks and hope you look it!
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Wow that is truly amazing for a first model, great job!!
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Me and my friend just made a new character for a short film we are going to animate soon. Hes one of those artist's models that you can buy. Tell us what you think...
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Thats amazing! Are is your job search coming?
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I just wanted to compliment your face model, it looks great so far even if it is only the nose and eyes lol. About the screen grab...I always use it for photophop and it usually grabs the right colors for me, and I havent really had to deal with that so I'm not that sure... Sorry I couldnt help, but keep up the great work!
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Hey I watched the vid because I have SUPER cable! I really liked it, anything with thom is unbelievably awesome beyond belief. , that was too hot for tv, keep up the good work!
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Thanks! Man I'm tired , I'll upload the animation tomorow. I made iris in adobe photoshop and left the pupil clear. Then I made the actual eye a reflective balck which made the pupil reflective while keep the decal I made. Hope that made sense, if not heres the eye decal... Thanks for the comment, I was hoping to give it personality. I'm glad you liked it!