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Hash, Inc. - Animation:Master

johnl3d

Hash Fellow
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Everything posted by johnl3d

  1. boxtestnew.avi boxtestnew.prj Used some of Roberts suggestions and this is the results,,with a few of my adjustments ...might get super thom flying again
  2. Thanks Robert Will check this out tonight ...I made the project simple to get basic feel will check your refinements then maybe get Thom the superman set up again
  3. GIf File Project file boxtest.prj simple test of cloth as cape
  4. test2_mpeg2video.mpg made a couple of adjustments...somewhat better results but I'll play with a simpler setup then transfer it to a more complex model
  5. Thanks it acts really strange if touching the ground before thom takes off...it sticks to the floor... will play with this more
  6. superthom.avi Playing with cloth as a cape for superthom.... not fine tuned
  7. Thanks Robert I looked at yours and made a quick version of my own....(very quick cloth model) and it worked ... I can now tinker some more test.avi
  8. Thanks will try this later ...do not remember having to set up deflector material on target
  9. Not sure why but I cannot get a flat piece of cloth to act as cloth when it hits another model ,,,,not sure if its because of the last update to windows ...anyway it passes right through Can some one post simple project which works on their machine so I can see if its my machine or my 70 year old brain
  10. This is rough idea and the mower is invisible Gif click to watch or look at quicktime grasscut_x264.mov grasscut.prj
  11. This was an idea that came up late so I made a quick model and set it up to "sing" with the sound then saw the time and shut down after posting....
  12. The picture I used helped get the effect ....just another feature I had not played with a lot
  13. displace.avi sample.tga displacement_another.prj
  14. animated.zip This is the project file and decal and sound used is previous post If you have any question let me know
  15. Played a little more with the idea johnl_mpeg1video.mpg johnl_x264.mov
  16. spin_x264.mov trying to use sound to change displacement of model using amplitude plugin to control the displacement ...will refine this and post example project if there is interest
  17. evileye.prj evileyes_x264.mov evileyes_WMV V9.wmv
  18. Welcome aboard !
  19. tried quick idea that needed amplitude which took a few minutes to remember the setup here is quick trial of my test to see if I set it up correctly testing_x264.mov
  20. Birds tweeting this afternoon so decided a quick trial of an idea....not real 3d Hash just a quick idea tweet_x264.mov tweet_mpeg4.mp4 tweet.prj tweets.wav
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  21. Found this on old zip drive
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  22. Model in half baked at this point
  23. Played a little with body for this character have to reshape some parts and then get detail on head decorations etc
  24. Took this picture while on vacation in Hawaii Decided to try to make a similar model and got the head started will have to tweak it some more and add body etc..... project file Astatue.prj worked a little on this
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