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Hash, Inc. - Animation:Master

Michael Brennan

*A:M User*
  • Posts

    185
  • Joined

  • Last visited

  • Days Won

    34

Michael Brennan last won the day on October 17 2024

Michael Brennan had the most liked content!

5 Followers

Previous Fields

  • Interests
    Drawing, painting, computer graphics and animation… philosophy… hiking… my cats
  • A:M version
    v19
  • Hardware Platform
    Mac/Win
  • System Description
    Acer Nitro 50 (Ryzen R7-5700G/16GB RAM/NVIDIA GeForce RTX 3060 Ti)
  • Short Term Goals
    be creative
  • Mid Term Goals
    animated shorts
  • Long Term Goals
    longer animated shorts
  • Self Assessment: Animation Skill
    Knowledgeable
  • Self Assessment: Modeling Skill
    Knowledgeable
  • Self Assessment: Rigging Skill
    Knowledgeable

Profile Information

  • Name
    Mike Brennan
  • Location
    Canada

Recent Profile Visitors

31,613 profile views

Michael Brennan's Achievements

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  1. Happy Pre-Christmas Fuchur, Beautiful Work!
  2. Thanks Pierrotsc and Tom!
  3. Getting in the spirit of Halloween, so played around with an older model and some lighting.
  4. Sounds like a Fantastic idea! Brotherhood of the Spline Cheers
  5. Hi Tim, Attached is a project file with the same lighting, just replaced the models with some objects from the library, most of the settings you will be looking for will be in the Choreography/Radiosity and Global Ambiance Type. Cheers 🍻 WickerBench_Lighting.prj
  6. Thanks for posting Ken, worthy of bookmarking for future use! I was driving home the other night and spent a few blocks driving behind a delivery truck. was fascinated with the aged textures of the trucks back door, it was painted metal with lots of paint chipping, scratches and the metal was dinged in areas. It just made me think of a book on texturing for 3d I saw years ago, in the book they said a good texture tells a story, an object gets it's dings and scrapes because it's been dropped or banged into.. or left out to rust.. These AI texture tools can be helpful to think about those stories and add more realism to our models.
  7. Looks Fantastic Steve!
  8. Happy to hear. Yay!
  9. Working for me, V19.5B
  10. Thank you David!
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