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Everything posted by Wildsided
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Robert asked me to post a shaded wireframe of the rig in action. It's not a brilliant rigging attempt, and it required a lot of muscle mode tweaking to get it to where it is. It's not really rigged to be animated so much as to get it into the smile position and render it. Sequence 01_2.mp4
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Cheers David. Honestly probably not gonna work on it any further. The point was to get it featured on that stream thing and that's not gonna happen. So not gonna spend more time on it.
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I think I have SSS turned on. I'm just grateful for someone saying something positive about it. I posted it on the discord fan-art submissions thread and the only comments it garnered were "that's cool but the teeth are giving me the creeps" and "That's not horrifying at all" obviously implying that it is in fact horrifying. It also seems to have the dubious honour of being the only submission on there to get a frowny face reaction emoji.
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Cheers Robert, I'll check that out for my next hair experiments.
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I did try Muhair at one point but it didn't look to make any difference when I rendered it and it was taking so long to render each pass that I didn't bother to faff with the settings. To be totally honest, this whole endeavour has probably been a massive waste of time and effort and most certainly won't yield any measurable results. But I will make a note to look into muhair settings and the kajiya-kay shaders for the next time I try doing hair. Cheers.
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No, nobody I know. It's another Minecraft YouTuber with a lot more of a following than I have. She streams on Twitch.tv and has a fanart showcase at the beginning of her streams. Submitted the pic to see if I can get it on there. Hopefully, a few of her over 1 million followers look up Voxel Tales and find the channel.
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The Model is done. Took about 30 hours to render (I assume because I set the hair to be human hair width) Unless I have a very good reason or get a more powerful PC I doubt I'll ever render it again.
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From 0:00 -1:20, anything that's the character Minecraft Dan (the backgrounds are Minecraft), 1:20 to 1:40 is entirely Minecraft and everything after 1:40 is made in A:M (except the speech bubbles)
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Thanks Gerald, I appreciate it.
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Hi everyone. Dunno if anyone is interested but the latest episode of Voxel Tales contains quite a lot of A:M generated stuff. If you fancy checking it out.
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found another AM model who was not happy.....8)
Wildsided replied to johnl3d's topic in Tinkering Gnome's Workshop
Pretty sure that's one of mine. -
I added the inside of the mouth and did some rigging on the lower half of the face. She can smile now.
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Hi, everybody. I've not posted much recently, I've been busy with my YouTube stuff for most of the past year, but I've kept tabs on the forums. Hope everyone is doing well. Anyway, I've been working on a bit of something in my downtime so I thought I'd share the work in progress. Still a lot of work to do.
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I wasn't too keen on the live-action one they did in 2004. I think a lot of the charm of the show came from the miniatures and the puppets. I haven't had a chance to watch the newer animated series, but I remember they remade Captain Scarlett in a similar style in the early 2000s and that was well done.
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Not wanting to argue over a 60s marionette, but from everything I can find his first name is Aloysius. Anyway it's a cool model none the less. I used to love watching Thunderbirds as a kid.
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James? I thought lady Penelope's driver was called Parker?
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Noice
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I record gameplay footage on Thursday and Friday, with a rough idea of what I want to accomplish (say building something or making an automated farm etc). Then Saturday through Tuesday I write a script, record it and edit everything together to release on Wednesday. If there's time I try and weave in a bit of the ongoing narrative. I'm trying to make it (and behave) as if the game were a real world. So whereas in the game you wouldn't think twice about going into a house and taking things you find inside. In Voxel Tales, Dan (who just assumed he's playing the game normally) gets in trouble for doing so and has to apologize and make it right with the man he stole from.
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Hi everyone, I've been away for a while because I've been working on this Minecraft project and it has reached what I imagine will be its final form. I have abandoned the idea of making the show fully animated. It's too much work for one person to be able to make (and render) enough content to satisfy the YouTube algorithm (or at least to produce something I would feel comfortable posting regularly enough). So I went back to the drawing board and settled on making a Modded Minecraft Let's Play series with the twist of there being an overarching storyline and lore behind the show. If you're interested then here's a link to the episode playlist If you're only interested in A:M stuff then episode 07 has a section animated fully in A:M and Episode 09 contains a partially animated but mostly made in A:M comic strip style cutscene. Funnily enough, the motion comic is based on an idea I played with way back in 2014. Anyway, that's all.
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That looks like the file is missing. Have you gone into the folder V19.5\Textures\ to see if it's there? If it isn't, try copying it from your v19p textures folder and see if it loads properly.
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Been a while since I posted an update so here's the first minute (55 seconds) of the intro to I Got Reincarnated in Minecraft.
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Hans looks like he wandered into a neighborhood he maybe shouldn't have. Great work Steve. Really liked the set and lighting. Amen, the internet gives us a unique set of circumstances in that we can all be friends and basically strangers at the same time. If your friends laugh at you, so what? You're friends and friends laugh at each other, it's all in fun. Likewise, if a stranger laughs at you, so what, you don't know them, they don't know you. So long as you had fun, right?
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Alright, Boyeeeez (and girlz), I've just renewed for another year. Looks like you're stuck with me until at least 2024.
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That's because I apparently had 2 lights up there and the one that was on was a white light. Don't ask me why I had 2 lights in basically the same place because I have no idea. Anyway, I did a basic animation of the van pulling into frame and rendered it out at a quarter of the final resolution. Sequence 01.mp4