You continue to be my savior Robcat!! I had made those poses to help with decaling, especially the AngleFrame pose. It was hard to map one side at a time so I stood all those
angled struts up vertically in a pose and did a cylindrical projection. But I was under the mistaken notion that you had to keep those pose sliders at 100% to maintain the
texture position. And wouldn't ya know it-it was those frame struts that were at odd angles (30-45deg.) that were causing the problem but they were ok just by turning
the pose sliders back to zero.
I made those "mapping" poses long ago and haven't even given any thought to poses at all until you mentioned it. But when I looked there were 7 or 8 poses that I didn't create at all! Don't you have to make a pose? Can you create them by accident? And they certainly don't make themselves (or DO THEY?!!)
Anyway thanks again.
It's finally been released! The most recent vignette from Project: Potemkin. This features an alien creature which I had to build, rig, animate and composite into the already shot footage. Many thanks to Robert, Rodney, Mark and a few others for helping out with advice on this one!!
[vimeo]98791336[/vimeo]
http://vimeo.com/98791336