sprockets Behind The Scenes: A:M and Animatronics Jeff Cantin's Classic Splining Tutorial Strange Effect, video demo and PRJ included John blows up a planet, PRJs included VWs by Stian, Rodger and Marcos Myron's band gets its own wine! Learn to do radiosity renders
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Hash, Inc. - Animation:Master

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Showing content with the highest reputation on 07/17/2023 in all areas

  1. I thought of an even better approach... one that probably follows that identified in the Live Answer Time video more closely. I only skimmed the video so am not sure what all went into that approach. The idea is to create and animate named groups (using Hold Interpolation) to turn on/off transparency for each letter (or model) assigned to a group. A benefit is that if something changes (or needs to be changed) it can be done largely by assignment of the groups which then will inherit the appearing action automatically. One of Animation:Master's strengths above all other software is it's ability to leverage Named Groups. NamedGroupsAppearancing.prj
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  2. Lesson 12 Bools and Chars This completes our set of classic Data types everyone should know. Idea for project: Declare a couple of Boolean variables. Set one equal to true and the other equal to false. Print out the values of both. Label your output. Declare a char variable and set it equal to a value. Print out both its character value and its integer value. Label your output. Declare a second char variable and prompt the user to give a value for it. Print out both versions of the char value. Label your output. Lesson 13 If "If" is our first "decision structure." We can start getting the computer to make choices. Idea for project: Prompt the user to guess something that is one of a set (e.g. month of the year) and use only "if" statements to tell him if he is correct, close to, or wrong with his guess.
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  3. Visual Studio Code is an entirely different program (also from Microsoft)... so not quite sure what you are referring to here. BUT... Good news. Restarting Visual Studio appears to have resolved the problem!
    1 point
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