sprockets The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D New Radiosity render of 2004 animation with PRJ. Will Sutton's TAR knocks some heads!
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Hash, Inc. - Animation:Master

gold fish.


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Real huh! its the background, a photo from the web.

 

DarkLimit, I think I remember you from Renderosity, very persistent with fishes yourself;)

 

My modeling and texturing method have changed lately, there are dual, poly and spline including textures too. Multiple decals can then baked into one, this is achieved by decalling in the modeling window and render the stretched UVmesh as a single decal.

 

In a way you will have to create seperate parts and blend with transparency map.

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I will gather some free models by end of the year and sent it to Hash free model section, they are likely to be in a project where all the textures are included.

 

The scales are mapped to a cyclinder and shaped to resamble the body curvature and rendered out as grey scale (bump).

post-8-1101727606.jpg

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