filipmun Posted November 26, 2004 Share Posted November 26, 2004 This one is rejected, so I post it here, I missed the dead line. Quote Link to comment Share on other sites More sharing options...
filipmun Posted November 26, 2004 Author Share Posted November 26, 2004 The wire in modeling window. Quote Link to comment Share on other sites More sharing options...
starwarsguy Posted November 26, 2004 Share Posted November 26, 2004 Nice texturing! Too bad about the deadline... Quote Link to comment Share on other sites More sharing options...
MATrickz Posted November 26, 2004 Share Posted November 26, 2004 That is one of the most realistic models I have seen come out of A:M. Great modeling and extraordinary texturing! Quote Link to comment Share on other sites More sharing options...
DarkLimit Posted November 26, 2004 Share Posted November 26, 2004 Great job on the fish.... nice simple spline cage and very well done texturing.... Quote Link to comment Share on other sites More sharing options...
filipmun Posted November 27, 2004 Author Share Posted November 27, 2004 Real huh! its the background, a photo from the web. DarkLimit, I think I remember you from Renderosity, very persistent with fishes yourself;) My modeling and texturing method have changed lately, there are dual, poly and spline including textures too. Multiple decals can then baked into one, this is achieved by decalling in the modeling window and render the stretched UVmesh as a single decal. In a way you will have to create seperate parts and blend with transparency map. Quote Link to comment Share on other sites More sharing options...
nimblepix Posted November 28, 2004 Share Posted November 28, 2004 Philip, Nice job! Did you make the textures on the fish? Very impressive! Any plans to animate? Quote Link to comment Share on other sites More sharing options...
KenH Posted November 28, 2004 Share Posted November 28, 2004 That's really good. If you wanted to, you can donate this to the next cd coming out next year sometime. Quote Link to comment Share on other sites More sharing options...
kuep Posted November 28, 2004 Share Posted November 28, 2004 nice work, I really have to get better at the materials. Can you share some of your workflow? Quote Link to comment Share on other sites More sharing options...
filipmun Posted November 29, 2004 Author Share Posted November 29, 2004 I will gather some free models by end of the year and sent it to Hash free model section, they are likely to be in a project where all the textures are included. The scales are mapped to a cyclinder and shaped to resamble the body curvature and rendered out as grey scale (bump). Quote Link to comment Share on other sites More sharing options...
filipmun Posted December 23, 2004 Author Share Posted December 23, 2004 Here is my gold fish prj, finally got a website. There are also free models in obj if you are interested. http://www.3darchive.info/free_models.htm Quote Link to comment Share on other sites More sharing options...
Zaryin Posted December 23, 2004 Share Posted December 23, 2004 Those animals on your site a incredible. Quote Link to comment Share on other sites More sharing options...
Admin Rodney Posted December 23, 2004 Admin Share Posted December 23, 2004 Very Nice Philip! Thanks for the goldfish model too! Do I understand you to say you are donating it for placement on the next A:M CD? Quote Link to comment Share on other sites More sharing options...
filipmun Posted December 24, 2004 Author Share Posted December 24, 2004 I thought the 2005 CD is already shiping? Anyhow, if its there for free, you can use it anyway you want. If I have the time, I'll upload some of the old models too. Quote Link to comment Share on other sites More sharing options...
Admin Rodney Posted December 24, 2004 Admin Share Posted December 24, 2004 I thought the 2005 CD is already shiping? It is. The next CD though (also keyed to v12) will go out sometime in early 2005. There will always be a 'next' CD. Quote Link to comment Share on other sites More sharing options...
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