johnl3d Posted September 30, 2003 Posted September 30, 2003 working on a layer of a space battle did a quick test here is one of the frames johnl3d Quote
zacktaich Posted September 30, 2003 Posted September 30, 2003 I can't exactly tell what's going on in the shot. I look forward to seeing an animation! Looks cool though. Quote
johnl3d Posted October 1, 2003 Author Posted October 1, 2003 small moving test this is too fast no real setup other than to test some ideas but the ship is being attached ( different layer) and will become history http://johnl.inform.net/pages/8new.htm Quote
Phil Posted October 1, 2003 Posted October 1, 2003 Looking real good. I wondered what be a good way to show debris coming from those explosions. Quote
johnl3d Posted October 1, 2003 Author Posted October 1, 2003 Debris right now is small sprite emitter but will probably add more model pieces to final explosionhttp://johnl.inform.net/pages/fly.htmhttp://johnl.inform.net/pages/fly.htm Quote
Mike Lium Posted October 4, 2003 Posted October 4, 2003 As usual John I love your little projects you FX guy you. Mike Quote
johnl3d Posted October 11, 2003 Author Posted October 11, 2003 testing a few things on explosion scene quick 30 frame render http://johnl.inform.net/pages/8new.htm Quote
Zaryin Posted October 11, 2003 Posted October 11, 2003 Hey John, it's looking real good so far. Quote
animaster Posted December 3, 2003 Posted December 3, 2003 From: Floyd floydtr@uol.com.br Date: 2003-12-2 22:34:05 Cool Mean Fighting Machine ... is it? Sort of a terminator judgment day ship ... don't want to be around one of those when it comes around. On Tuesday, December 2, 2003, at 10:13 PM, Bill Perry wrote: > Try this again...reeeally annoying that the moderator purged the pics, > so > see them quick, and if you miss 'em email me and I'll send 'em to > you.... > > My last 8-9 days have been consumed with research and creating this: > > http://www.brickshelf.com/gallery/ARMORMAN.../fhkbottom0.jpg > > another pic here: > > http://www.brickshelf.com/gallery/ARMORMAN...ego/fhktop0.jpg > > Let me know what you think. > > Bill Quote
animaster Posted December 3, 2003 Posted December 3, 2003 From: "Rich Willimot" rwillimot@sympatico.ca Date: 2003-12-2 20:59:22 I think it looks pretty good, hard to tell with all the lens flare and effects. Could we just a plain pic of the model? Regards Richard Willimot rwillimot@sympatico.ca ----- Original Message ----- From: "Bill Perry" To: Sent: Tuesday, December 02, 2003 7:13 PM Subject: WIP > > Try this again...reeeally annoying that the moderator purged the pics, so > see them quick, and if you miss 'em email me and I'll send 'em to you.... > > My last 8-9 days have been consumed with research and creating this: > > http://www.brickshelf.com/gallery/ARMORMAN.../fhkbottom0.jpg > > another pic here: > > http://www.brickshelf.com/gallery/ARMORMAN...ego/fhktop0.jpg > > Let me know what you think. > > Bill www.hash.com/support/maillist.asp === Quote
animaster Posted December 3, 2003 Posted December 3, 2003 From: "debadger" debadger@pacbell.net Date: 2003-12-2 19:47:22 Impressive! Very sleek and clean looking. Elena -----Original Message----- From: list-errors@hash.com [mailto:list-errors@hash.com]On Behalf Of Bill Perry Sent: Tuesday, December 02, 2003 4:13 PM To: animaster@animationmaster.com Subject: WIP Try this again...reeeally annoying that the moderator purged the pics, so see them quick, and if you miss 'em email me and I'll send 'em to you.... My last 8-9 days have been consumed with research and creating this: http://www.brickshelf.com/gallery/ARMORMAN.../fhkbottom0.jpg another pic here: http://www.brickshelf.com/gallery/ARMORMAN...ego/fhktop0.jpg Let me know what you think. Bill === Animaster Mailing list === Unsubscribe and other options @ www.hash.com/support/maillist.asp === Quote
Iham Wrong Posted December 3, 2003 Posted December 3, 2003 Cool. Add a sprite emitter that spews out the unfortunate crewmates on those ship levels - just before an explosion perhaps. Might need to take a pill for the rapid decompression though. Quote
animaster Posted December 3, 2003 Posted December 3, 2003 From: Bill Perry perry@crown.net Date: 2003-12-03 01:23:08 Thanks for the compliments! You will be seeing more as this is a WIP and I have a tight deadline to make. B on 12/2/03 11:44 PM, gra4mac at forums@animationmaster.com wrote: > From: gra4mac : : > > Hi Bill. I got to see them this time. Looks like an amazing bit of work, but > the lens flare makes it hard to see, which is too bad because there seems to > be a lot of detail on the underside. You might want to up the quality% on the > light volumetrics to get rid of the banding, unless this is a JPEG artifact. > Also a bit of ambiant light, and or adding some ambiance to the surface, > might be nice so the model stands out from the background more. I'm really > looking forward to seeing more of this. > > *** View Entire Thread @ > http://www.hash.com/forums/index.php?showtopic 31&view=getnewpost Quote
starwarsguy Posted August 8, 2004 Posted August 8, 2004 How did you get those nice explosions. I am making a star wars fanfilm and am very new to explosions. I need some good ones. Quote
johnl3d Posted August 16, 2004 Author Posted August 16, 2004 try the sprite materials on cd or play with this http://johnl.inform.net/pages/10material12.htm or this http://johnl.inform.net/pages/10material11.htm if I find some more old ones not directly linked I post later but sprites are the way to go look around here http://johnl.inform.net/ Quote
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