kim tieuphuong Posted October 26, 2018 Share Posted October 26, 2018 I have heard alot about it,but never really knew what it was for ,surfing on youtube ive seen alot of programs exporting from one program to another and back,and I saw John Bigboote had just posted something about it for v17 ,and is it new in v17? ( Most videos were just timelapsed and did'nt explain anything) Quote Link to comment Share on other sites More sharing options...
Hash Fellow robcat2075 Posted October 26, 2018 Hash Fellow Share Posted October 26, 2018 Hi Kim. Snap to Surface was indeed introduced in v17. Our forum Search is inoperative at the moment but there are discussions of Snap to Surface somewhere here. I would be curious to know where you heard "a lot" about Snap to Surface. I can't imagine it. Quote Link to comment Share on other sites More sharing options...
largento Posted October 26, 2018 Share Posted October 26, 2018 It's fairly simple. In a Choreography, import a prop. Create a new model and place it in the cho. With it selected, go to model mode (the little yellow guy icon) and click the snap-to-surface button. Use the add control point to click somewhere on the prop and you will begin modeling with your CPs sticking to the surface of the prop. Quote Link to comment Share on other sites More sharing options...
*A:M User* Shelton Posted October 26, 2018 *A:M User* Share Posted October 26, 2018 Look up our hash fellow Fuchur. On his signature hit his website patch works. Here is url https://www.patchwork3d.de/html/page.php?page_id=69 He has a great tutorial Quote Link to comment Share on other sites More sharing options...
Fuchur Posted October 26, 2018 Share Posted October 26, 2018 thanks for posting shelton and the kind words . I still think retopology is an extremly useful feature and much fun. Let us know how it goes Kim :). Best regards *Fuchur* Quote Link to comment Share on other sites More sharing options...
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