Wildsided Posted February 21, 2017 Author Posted February 21, 2017 K, so this time there's an actual texture on his head and not just me photoshopping him some wrinkles in. Quote
Admin Rodney Posted February 21, 2017 Admin Posted February 21, 2017 That's looking really good Dan. Nice work! Quote
*A:M User* Shelton Posted February 21, 2017 *A:M User* Posted February 21, 2017 Looks very nice! Quote
Wildsided Posted February 23, 2017 Author Posted February 23, 2017 Not much to see here, just posting to show development of Detective nye. Quote
Wildsided Posted February 24, 2017 Author Posted February 24, 2017 That's better, he's got a shirt on now, also aren't normal maps brilliant? Quote
Wildsided Posted March 13, 2017 Author Posted March 13, 2017 I'm back with a bit of an update, So in June of 2015, I posted this image. Of Annie and Max('s head) in a tender moment. I'd put Max on a back burner for quite a while and he got so badly burned that I decided to start over. Below is a redux of the original image. Max doesn't have hair at the minute because particle hair and my laptop don't get along, so gonna make his hair out of textured geometry instead, at least that's the plan. Quote
Wildsided Posted March 13, 2017 Author Posted March 13, 2017 Thanks, guys Quick question. I used to be able to Copy/Paste an object that had a decal applied and it would make a copy of the object and also the decal so both objects had a decal applied. Now all of a sudden Copy/Paste is producing a blank object and no decal. I've tried resetting the settings to default but this hasn't solved the issue. Any ideas? Have I turned something off without realising? Quote
Admin Rodney Posted March 13, 2017 Admin Posted March 13, 2017 I used to be able to Copy/Paste an object that had a decal applied and it would make a copy of the object and also the decal so both objects had a decal applied. Now all of a sudden Copy/Paste is producing a blank object and no decal. I've tried resetting the settings to default but this hasn't solved the issue. Any ideas? Have I turned something off without realising? I can't check A:M Reports at the moment but I think this is a known issue that may have been repaired (in v19). In the interim, if you require that feature, you might install a previous release to get at that functionality. Quote
Wildsided Posted March 13, 2017 Author Posted March 13, 2017 Cheers Rodney, I downloaded version 17 and have been using that for the time being. Quote
Wildsided Posted March 18, 2017 Author Posted March 18, 2017 K, so, nearly a week later, Max and Annie, both with Hair now and a bonus pic of max with male pattern balding. Quote
Admin Rodney Posted March 18, 2017 Admin Posted March 18, 2017 Very interesting. It's nice to see your approach... and that approach looks like it's is working great. Quote
Wildsided Posted March 19, 2017 Author Posted March 19, 2017 Thanks Rodney. Got the technique from Naughty dog software, the company behind the Uncharted and The Last of Us games. They did this cool series of making of videos for the Last of Us and the layered plates thing coupled with textures and alpha maps is how they did the hair. Renders so much faster than particle hair, but I've deliberately avoided animating Annie because I predict it will be a bitch to animate. Quote
Wildsided Posted November 5, 2022 Author Posted November 5, 2022 I've been thinking about Breckridge a lot recently and decided to have a crack at re-making the model for detective Nye. This is the model so far with the rotoscope slapped on it as a decal from the front. So it's not properly flattened and applied and looks terrible from any angle other than this one. 1 Quote
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