Xtaz Posted May 21, 2013 Posted May 21, 2013 I proposed this challenge in another topic, and decided to create a specific topic for it. Analyzing the views, how should be the 3d model? If you don't want to see the solved model then not scroll down Using toon render/lines only your model must looks like this. Quote
Xtaz Posted May 21, 2013 Author Posted May 21, 2013 If I had to interpret that my first guess would be that the "front" is really a cross-section through the middle. That's the only way i could make sense of it. the front view is really a front view, not a cross-section Quote
Xtaz Posted May 21, 2013 Author Posted May 21, 2013 isn´t it just something like this? nope ... the top view for this model will be Try again Quote
thefreshestever Posted May 21, 2013 Posted May 21, 2013 i wasn´t aware the lines are visible in your rotoscope Quote
thefreshestever Posted May 21, 2013 Posted May 21, 2013 but IF lines ARE visible in your rotoscope this can´t be possible since am can´t do patches consisting of more than 5 points. so anyway i will construct this model, the splines would never appear like in your roto, unless it´s just lines and no fills... Quote
Xtaz Posted May 21, 2013 Author Posted May 21, 2013 i wasn´t aware the lines are visible in your rotoscope create your model then use toon render/lines only .... but IF lines ARE visible in your rotoscope this can´t be possible it's possible... Quote
John Bigboote Posted May 21, 2013 Posted May 21, 2013 Well done! I was bangin' my head on that... good one, Xtaz! Way to go, Freshest! Quote
Hash Fellow robcat2075 Posted May 21, 2013 Hash Fellow Posted May 21, 2013 Good thinking... inside the box! Quote
largento Posted May 21, 2013 Posted May 21, 2013 Bravo! I was thinking it was a wall with notches around a small rectangular building. :-) Quote
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