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Hash, Inc. - Animation:Master

working on a new character (actually old ...)


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Yes, the camera is really interfering with that.

One trick you could use would be to place a Null in there and point the Camera at the Null.

Then manually move the Null (or alternatively loosely constrain the Null to the character) over time.

As control of the camera is essential I'd just animate the Null manually.

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