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Hash, Inc. - Animation:Master

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Posted

Most polygon model (like lightwave's) are not made carefully enough to translate into splines well. The best models for A:M are models made in A:M.

Posted

You can always try.

 

Make a new model. Right Click in window and select 'Plugins/Import/Lightwave Model LWO' option. I have this in V15.0 F. If that does not work, you might be able to use the model as a prop in a chor. Make a chor...RT CLK on chor and select 'Import/Prop' and see what you get from there. Let us know your findings.

Posted
If you can convert the LWO file to quad poly's in the OBJ format. Ive had pretty good luck importing OBJ's

 

Photoman

 

If your models are created with Subdivision Surfaces and/or very well designed edgeloops, you will have good results... if not you wont.

 

*Fuchur*

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