sprockets Learn to keyframe animate chains of bones. Gerald's 2024 Advent Calendar! The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D
sprockets
Recent Posts | Unread Content
Jump to content
Hash, Inc. - Animation:Master

Recommended Posts

Posted

Hi Guy's

 

This is my attempt at an entry for Pass the ball, but I think I've got a bit carried away (20 seconds worth). My question is, is it too long to be included, or, should I start the clip just before the ball enters the frame?

 

 

Glenn

 

PTB_Shadow.mov

  • Replies 8
  • Created
  • Last Reply

Top Posters In This Topic

Posted

hee hee - This is a tough one - to shorten or not - as the characters preliminary actions have the viewer wondering what's going on, so that the eventual outcome is a BIG surprise. Made me laugh.

 

You could "purty up" the setting some. Or add some other elements to the scene? maybe?

Posted

Thanks Nancy

 

I'm glad you got the joke, I was a bit worried it was to subtle.

 

You could "purty up" the setting some. Or add some other elements to the scene? maybe?

 

I maybe should add a nail brush to the scene, if your familiar with the Morph character from the 70's you'll know why.

 

Morph appeared on U.K. television in a program called "Vision on", he was a fore runner to Walace and Gromit, and he had a pet

nail brush!

 

Glenn

Posted

2 cents (pence?) worth:

 

Tighten it up by about 30% until the ball falls, leave the timing intact after that. Morph looks like he's moving in slo mo.

Posted
2 cents (pence?) worth:

 

Tighten it up by about 30% until the ball falls, leave the timing intact after that. Morph looks like he's moving in slo mo.

 

I concur, I thought there was something not quite right with that bit, just couldn't put my finger on it.

 

Ta Glenn

×
×
  • Create New...