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Hash, Inc. - Animation:Master

Woman Low-Patch


serg2

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  • 2 weeks later...

Your model is really beautifull.

Thank you very much.

 

I never used the cp bias-tweaking a lot so some question occurs to me while experimenting with your model.

 

Seems that the applying of decals is more difficult then.

 

Are there special things to do for reaching good not too twisted results?

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Your model is really beautifull.

Thank you very much.

 

I never used the cp bias-tweaking a lot so some question occurs to me while experimenting with your model.

 

Seems that the applying of decals is more difficult then.

 

Are there special things to do for reaching good not too twisted results?

 

 

Thank, jakerupert

 

There is no big difference in topology density for Decal

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  • 2 weeks later...

Serg- I hope you don't mind... I downloaded the model with the intentions of learning from your wonderful minimal splinework... I ended up doing a little more work on it and now have BUNNY, which I have been doing some hair experiments with the new V15E hair baking feature and have finally got COLLISION DETECTION to work with a fair degree of satisfaction.

 

I will be posting some movies next week as well as some info on how to get CD working on long hair.

 

THANKS!

BUNNY.jpg

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Serg- I hope you don't mind... I downloaded the model with the intentions of learning from your wonderful minimal splinework... I ended up doing a little more work on it and now have BUNNY, which I have been doing some hair experiments with the new V15E hair baking feature and have finally got COLLISION DETECTION to work with a fair degree of satisfaction.

 

I will be posting some movies next week as well as some info on how to get CD working on long hair.

 

THANKS!

 

John

I support these experiments - very interestingly!

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  • 1 month later...

Serg,

 

You really martered the art of modeling in 3D. Congratulations!

 

I Hope some day achive what you have done.

 

Thanks for sharing your model with us.That will help us understand that we do not have to make a model with thousands of splines,

but to know how to tweek them.

 

Thanks again. Have a nice day!

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