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Hash, Inc. - Animation:Master

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Posted

Thanks to all who voted for my contest entry. Here is a wireframe of the pic entered. This was another great learning experience with lots of challenges.

 

I also wanted to thank Robert Ballenger, aka Teh_Demon, for inspiring me to start this project.

 

Cheers

 

Eric

Wire.jpg

TopView.jpg

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Posted

Ya Eric, no prob. Ya, i'm not as good, so mine didnt come out.... anyware as good... but oh well.

Thanks for the 'including of me to the special thinks' XD

Posted

it's a great modeling job, but i don't feel the weight and power of the source design.

 

the only specific gripe i could offer would be to thicken up his limbs a bit, but i'm not sure that's the issue.

 

overall, great entry!

-jon

Posted

Thanks cronos.

 

Jon, I know what you're saying. The rotoscope I used seems to be an early version that looked more like a man, not like the monsters in the game. This was actually ok with me since I did not want to do a mirror copy of the game character. But you are right, this guy is not nearly as ominous. It was just a modeling excercise. My next monster will be totally original and it should be really scary....muahahahahah

Posted

 

Eric, please excuse me scaling down your image to provide a compact example of what is being discussed. :)

 

I was just wondering if this image is a composite because there is a big blue-green tank of water filling much of the scene but not a single pixel of blue or green is reflected in the liquid on the floor. But your images at the top of this thread answer that question.

Posted

Amazing model!

 

I've played the game BIOSHOK

The lighting in the final keep in mind has to have the creepy intense style to it!

Posted

Paul, the floor BD is walking on was actually the next to last thing I worked on in this image. I was having some issues with the light lists in this project, so I took what I could get at crunch time. There were so many variables to play with, that I simply ran out of time tweaking it. Just to confirm, there was nothing composited in this scene and no background rotoscopes used. All done with three passes in AM.

 

Lee, I'm still bummed out that you will not be able to share your talents for some time while you are on your mission. Well, I can take solance in the fact that you will bless people in other ways :) Thanks for the compliment and right back atcha and Iron Man ;)

 

Case, have you been away from the forum for a while or have I just missed your posts? I still need to work on CREEPY style :P

Posted

Eric,

I did go away forever now im back!

 

LOL

Creepy style consist

1.Of darkness!

2.And maybe a few lights here and there!

3.A mysterious character

 

By the way have you played Bioshok?

Posted
Yes, I have. That's how I learn to get different moods, lighting, and effects for my work.

ahh ok well the lighting in that water tunnel was creepy because of the enviorment and the lighting thats what needs work!

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