Jin-Kazama Posted May 18, 2007 Share Posted May 18, 2007 hello there i was checking my old models when i found an uncompleted audi wire frame, this one was one of my tests while i was trying to model automotive models in AM. i decided to complete it, here's the result. also there's a wireframe image for the car from inside, i tried to make it simple to not puch the patche count higher. i hope to get your comments if something is wrong or if have to modify something to make it better, thanks Quote Link to comment Share on other sites More sharing options...
Gorf Posted May 18, 2007 Share Posted May 18, 2007 Very good - I think that with vehicles, a low patch count is your friend, because it cuts down on creases and artefacts. The only critiques I can come up with are the specularity of the paint and the material for the back seat, so that gives an idea how good the model is! Quote Link to comment Share on other sites More sharing options...
Hash Fellow robcat2075 Posted May 18, 2007 Hash Fellow Share Posted May 18, 2007 I think that's a fine looking model! I agree something looks a bit noisy in the uphlostery in the back. What this really needs is some automotive "glamour" lighting. Typically they'll put some huge squarish lights above the car to make big reflections in the paint. Quote Link to comment Share on other sites More sharing options...
Jin-Kazama Posted May 22, 2007 Author Share Posted May 22, 2007 ok...i tried to test deffrent material settings but couldn't achive the look of the metalic body of the car, does anyone know the best settings? ofcourse i will use some white squares above the car to get the look of reflective surface, i'm using the skylight reg lighting setup...if there's something else better, i would be happy to know it. i increased the rougness of the back chair mat by mistake so that's why it looks bad, i adjusted that already... i would like to know if u got ideas for the car paint and lighting... thanx in advance Quote Link to comment Share on other sites More sharing options...
Hash Fellow robcat2075 Posted May 23, 2007 Hash Fellow Share Posted May 23, 2007 ok...i tried to test deffrent material settings but couldn't achive the look of the metalic body of the car, does anyone know the best settings? a painted car won't look like metal, it will look like a painted surface. ofcourse i will use some white squares above the car to get the look of reflective surface, i'm using the skylight reg lighting setup...if there's something else better, i would be happy to know it. quick and dirty car paint... http://migrate.hash.com/forums/index.php?s...st&p=210376 Quote Link to comment Share on other sites More sharing options...
Jin-Kazama Posted May 23, 2007 Author Share Posted May 23, 2007 hi all here's an update, how does the car surface looks like? is it ok now? robcat...i will give ur material a try...i like it.. i also changed the chairs material... waiting for your comments waheed Quote Link to comment Share on other sites More sharing options...
oakchas Posted May 24, 2007 Share Posted May 24, 2007 يبدو لي جيد! احب الافكار في الطلاء والزجاج ، يبدو اكثر واقعيه. Looks good to me! I like the reflections in the paint and glass, it looks more real. Quote Link to comment Share on other sites More sharing options...
MattWBradbury Posted May 24, 2007 Share Posted May 24, 2007 Have you tried using exr decals on a patch hovering above the car? It's what Stian is using on his truck model. Quote Link to comment Share on other sites More sharing options...
Jin-Kazama Posted May 25, 2007 Author Share Posted May 25, 2007 thanks...the reflection is a real building model but somehow far from the car, i didn't understand what does exr decals means matt...can u explain more? i liked the truck that agep did, he's a realy great artist, i wish i can do a littel good work of his.. Quote Link to comment Share on other sites More sharing options...
Dhar Posted May 25, 2007 Share Posted May 25, 2007 يبدو لي جيد! احب الافكار في الطلاء والزجاج ، يبدو اكثر واقعيه. Looks good to me! I like the reflections in the paint and glass, it looks more real. Haaaaay! I didn't know you spoke Arabic Quote Link to comment Share on other sites More sharing options...
Jin-Kazama Posted May 25, 2007 Author Share Posted May 25, 2007 excuse me but what is the exr decals and in which version it is? i have version 11 so i don't find this thing. Quote Link to comment Share on other sites More sharing options...
Admin Rodney Posted May 26, 2007 Admin Share Posted May 26, 2007 excuse me but what is the exr decals and in which version it is? i have version 11 so i don't find this thing. A:M gained the OpenEXR image format in v13. Quote Link to comment Share on other sites More sharing options...
Jin-Kazama Posted May 26, 2007 Author Share Posted May 26, 2007 aha...i c.....ok..what is that suppose to mean:( i would like to ask first, do i need to use it or the result i got in my last image is good enough?? realastic car rendering is a big challenge for me with AM ver11 while no HDRI or anything exist...i'm not going to use this audi in a project or a movie, it will go directly to www.3dfrogstore.com for sale...i made it for sale infact...but beside this, i wanted tocome up with something good and looks like what other 3d apps can do...so it's just about smoothing and rendering challenge and...sale:) Quote Link to comment Share on other sites More sharing options...
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