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Posted

I'm not really new to AM (5 years) but I still find butts to be a problem modeling properly. Any pointers. Here's a screen shot to show you what I mean.

Bull0.jpg

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Posted

You know, the mind boggles with potential comments about that. Frankly, I'm so overwhelmed, I don't know where to begin. ;)

 

Though, practically, get ahold of some porno or some anatomy books. Personally, I get embarrassed and don't make anatomically correct models.

Posted

Parts is parts...

But when you find you can't...

You can alway cheat...

 

... transplant!

 

Go to your local AM CD and grab those models and/or the free models on the net...

Load them up, turn them around, bend them over and find yourself the perfect butt for your character...

Then... cut it out... copy... go to your model... paste... scale it, and sew er in!

 

Generally the butts on my models come out okay until I rig the model and I need it to squat...

then... HA! Strange things happen!

 

Anyway, good luck.

 

Rusty

 

Edit: Do you really see the camera doing that?

Posted

LOL! No Rusty, I doubt the camera would do that but you never know. I always have the squat problem too. I have found smartskin, cp weighting and fan bones help. Thanks for the feed-back guys. Good idea about the butt-transfusion.

Posted

The hips are usually wider than the shoulder-measurement.

The bottom is part of the leg-flow, a girl has wider and fuller bum-cheeks than a male.

The bottom of a female is also higher than a male one, not because of the longer legs but the total bottom in height.

 

 

Niels.

 

 

[EDIT] I prefer clips from musicstations over anatomy-books, those books usally don't show let's say a 'Beyonce Knowles', 'Josh Stone' or 'Marisa Tomei'-alike.

Posted

Learn from the best. I make it a habit of collecting jpeg of the works of other's. here's one from our friendly, most helpful guru Yves Poissant :)

 

Learn, oh young paduan.

post-5367-1167365931_thumb.jpg

post-5367-1167365944_thumb.jpg

  • 4 weeks later...
Posted

I like that one. Nice pretty splineage. I alwayws think splines should look pretty even when in wireframe mode.

I wasn't necessarily admiring the rounded curves of the model,honest, but just the way the splines curved. A-hem

Chris

Posted
:) Thanks for the comment, I am always trying to optimize to find the 'perfect solution' to anatomy issues. Not that this is perfect at all, 'perfect' continues to elude me..it's just nice to hear someone liked it. Enjoy the view.

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