nglemb Posted September 20, 2006 Share Posted September 20, 2006 I got tired of getting bogged down in modeling and texturing to get to the animating part, so I made this super simple character and took a whack at it. Here's what I came up with in one run through. It definitely needs refining. Any help with the timing and just communcation aspects especially would be greatly appreciate. hungry fridge wip. -Nathan Quote Link to comment Share on other sites More sharing options...
nimblepix Posted September 20, 2006 Share Posted September 20, 2006 The page you have requested could not be found. (404) Quote Link to comment Share on other sites More sharing options...
Dhar Posted September 20, 2006 Share Posted September 20, 2006 The page you have requested could not be found. (404) ditto Alright, the link's fixed. Hey, that looks pretty darn cool. Good job Nathan. You had anticipation and follow thru in your animation, which pretty much covers the basics of good believable animation. I liked it alot Quote Link to comment Share on other sites More sharing options...
nglemb Posted September 20, 2006 Author Share Posted September 20, 2006 Sorry about that. I fixed the link, hopefully. -Nathan Quote Link to comment Share on other sites More sharing options...
Duke Posted September 20, 2006 Share Posted September 20, 2006 Hey Nathan Pretty cool, kinda makes you wonder what's in the fridge that gets him, he seems to see something quite scary. I liked it alot,,, very believable animation. keep it up. Leo Quote Link to comment Share on other sites More sharing options...
Hash Fellow robcat2075 Posted September 20, 2006 Hash Fellow Share Posted September 20, 2006 Cute animation! I wish that was in Quicktime so I could step through it and make some suggestions. But I can make one general one... I think the reason it looks stiff to you is that there's almost no overlapping action. When he moves forward, all of him moves forward as a unit. everypart is reaching their keys at the same time. And when he moves back same thing, every part is reaching the new pose at the same time. When you can break that up, it helps to make things look less mechanical. Animators spend alot of time breaking things up. Quote Link to comment Share on other sites More sharing options...
heyvern Posted September 20, 2006 Share Posted September 20, 2006 I liked it! Great job. Very convincing weight when he is pulled in. I have one question... in the beginning... is he sneezing or yawning? It looked like a sneeze... but I am assuming it is suppose to be a yawn. -vern Quote Link to comment Share on other sites More sharing options...
NancyGormezano Posted September 20, 2006 Share Posted September 20, 2006 Very fun animation - you might try having boxguy being pulled in by one leg at first and struggling to resist - then have him sucked in full body. I also thought he was sneezing. very cute. Quote Link to comment Share on other sites More sharing options...
Dhar Posted September 21, 2006 Share Posted September 21, 2006 Nancy; that GIF avatar of yours is gonna give me nightmares. Quote Link to comment Share on other sites More sharing options...
heyvern Posted September 21, 2006 Share Posted September 21, 2006 Nancy; that GIF avatar of yours is gonna give me nightmares. Yeah! Really! I didn't even know Linda Blair used Animation:Master. -vern Quote Link to comment Share on other sites More sharing options...
NancyGormezano Posted September 21, 2006 Share Posted September 21, 2006 Nancy; that GIF avatar of yours is gonna give me nightmares. Unfortunately, I am being channeled. It's a phase I have to go thru. And this too shall pass. BACK to BoxGuy being sucked in by REAL unspeakable demons that lurk in everyone's Fridge. (Well, at least my brother's, ewwww). Great fun idea, Nathan. Quote Link to comment Share on other sites More sharing options...
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