Kurrykid Posted July 12, 2006 Share Posted July 12, 2006 I am struggling quite a bit with the door stuck project. To begin with, the help file isn't doing much good. I am having a hard time looking things up. For example, if you put the word keyframe in the search for the index, there is not an entry for keyframe Kind of surprising when that is so fundamental to the program. Anyway, my plan was to create Shaggy turning the knob back and forth and pulling back, which I did. These are represented on frames 0:00, 0:05, and 0:10 respectively. Then I would copy keyframe 0:00 and paste it at frame 0:15, copy keyframe 0:05 and paste it at 0:20 and copy keyframe 0:10 and paste it at 0:25 so that he would repeat the action. I thought it would save me a bunch of time but it doesn't seem to work. The first copy seems to work (0:00 to 0: 15) but the other two don't. It seems that the hands on the knobs don't move the right way for some reason (they barely move and the arms twist up). I know there is certain buttons that probably need to be clicked in the bottom toolbar but I am not sure which ones and I can't find any documentation on it (either online or in the help). I have tried a variety of settings and it hasn't worked. I am pretty frustrated right now because this noob just can't seem to get any successes. I know the learning curve is steep and I am trying to be patient but with the little amount of time I get to spend with the software, I had really hoped that I could get more accomplished. I am a pretty skilled computer guy (obviously not with animation software)...I thought after watching the demos while I was waiting to receive the software, it was going to be a little easier than this. Thanks for the help and listening to the "whine" of the day. Someday, I will be a great animator! Even if I am 50 years old (that's only 7 years away...ouch!) Quote Link to comment Share on other sites More sharing options...
Dagooos Posted July 12, 2006 Share Posted July 12, 2006 If you have the "key model" "key skeletal rotations" and "key skeletal translations" buttons depressed it should work for ya. Quote Link to comment Share on other sites More sharing options...
Dhar Posted July 12, 2006 Share Posted July 12, 2006 If you have the "key model" "key skeletal rotations" and "key skeletal translations" buttons depressed it should work for ya. Where do you find those buttons David? I'd like to know myself. Quote Link to comment Share on other sites More sharing options...
Dagooos Posted July 12, 2006 Share Posted July 12, 2006 If you have the "key model" "key skeletal rotations" and "key skeletal translations" buttons depressed it should work for ya. Where do you find those buttons David? I'd like to know myself. They are the buttons on the skeletal tool bar bottom left hand corner of screen. Quote Link to comment Share on other sites More sharing options...
Kurrykid Posted July 12, 2006 Author Share Posted July 12, 2006 If you have the "key model" "key skeletal rotations" and "key skeletal translations" buttons depressed it should work for ya. Yep, those are all pressed as well as the "key constraints" and "key pose" buttons. Quote Link to comment Share on other sites More sharing options...
Hash Fellow robcat2075 Posted July 12, 2006 Hash Fellow Share Posted July 12, 2006 Zip and post the prj with the non-working pastes and some one will probably look at it. embed all the models before you save it. That's a property of the models, found in their property windows. Quote Link to comment Share on other sites More sharing options...
Fuchur Posted July 12, 2006 Share Posted July 12, 2006 Zip and post the prj with the non-working pastes and some one will probably look at it. embed all the models before you save it. That's a property of the models, found in their property windows. -> there is although a "embed all"-feature at the main-navi under EDIT *Fuchur* Quote Link to comment Share on other sites More sharing options...
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