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Hash, Inc. - Animation:Master

Kurrykid

*A:M User*
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Everything posted by Kurrykid

  1. That's about as often as I get to do my animation stuff It hasn't gone too well for me though. I just seem to have a hard time getting my hands around this software. I haven't given up yet but I have been close a few times. Thanks for the follow-up...again, an excellent job.
  2. Great work...I loved it as well. Just out of curiosity, how long did it take you to put it together?
  3. I see HA:MR quite a bit on the forum and I am not sure what it is...anyone care to explain? Thanks.
  4. Oh, I was doing up and down...not left to right. Thanks for the help.
  5. Nevermind, I figured it out. The mouse wheel!!!!!!!!!!!!!!
  6. How do you zoom out? For example, the FW-190 Fighter tutorial says to: "Then zoom the Window out and size the rotoscope so that the wingspan is 34 feet in length." When I start a new model, the center on the screen is 0'. I cannot figure out how to zoom out. Now which icon represents embarassed? Thanks
  7. Yes, all of the above I guess part of my problem is I don't understand the steps that I need to go through. I think what I have tried to do is action in choreography and it isn't working out very well. Is the process to build a model, in the model screen. Add all the looks, rigging, etc. to the model and then build actions for it in the action screen? Once you have them would you then go to choreography and "build" your movements through the actions that you have built, as opposed to using the choreography screen to design your movements...clear as mud? So I guess a listed out process, as far as what you do where, as well as a good modeling tutotial and setting up everything for the model. And then showing how the actions were created and then finally how it is put together in choreography. That's not asking too much, is it? I will check out the FW-190 fighter tutorial...I think I missed that one. I tried the giraffe one and got frustrated with it pretty quickly. I couldn't figure out how to grab both side of the object I created around the head so that when I was changing the CP's, they wouldn't change on both sides of the object. Thanks for the comments.
  8. Can anyone direct me to a tutorial that shows much of the functionality within the same tutorial? I have gone through many of the online tutorials and have a lot of AM videos and books (that I bought off the forum). The problem is, they only take you through certain sections of things. No one really guides you from start o finish and all the steps in between. I am still struggling to get AM into a workable situation for me. It doesn't have to be complicated...say maybe a football. If there was a tutorial from start to finish of a football with the texture, material, decals (I think that this the right terminology to put like an NFL logo on it), it would be so helpful. To see the steps, one after another would be very helpful for me. Since there is so much information about AM out on the net, I thought someone might be able to direct me to a helpful area. Thanks.
  9. Kurrykid

    Help

    I don't know Rodney...if I do things like stretch the screen so I can see more of the timeline next to the Project Workspace, it won't adjust the screen until the CD boots up. I tried the option of installing to the hard drive but I ended up with 3 versions of everything in my library...that didn't work out too well. Maybe a fresh post on how to do it effectively would be appropriate at this time...it sure would be appreciated. Thanks.
  10. You might have to specify step by step what you are doing. The model drags and drops okay on my end. Try this to test a simple case. Create new Choreography Locate Hero model in the Library Drag Hero model into the Choreography window Hit Control Z just to make sure he didn't attach to something out of view I assume all other models are dropping into a Chor window fine? It happens on every model for me....well the ones I have tried (I usually drag the rabbit ot Keekat). Try dragging fast. It seems like if I drag slowly, I can eventually get it to work but there is definitely an issue on my end. Thanks.
  11. How does one accomplish this? Thanks.
  12. Awesome...done in a few seconds as opposed to 1 1/2 hours. Thank you soooooooooooo much for the help.
  13. I would like to have 2 versions of A:M so I am considering buying a used version and paying the $99 for the upgrade. Is this an acceptable approach? As long as I have a valid serial #, is there any issues? I want to have a second machine that I can push my rendering over to while I am continuing to work on my main machine. Thanks.
  14. Yepper...I just built this thing about a month ago and everything runs awesome on it accept for A:M. I get a lot of screen issues where I have to minimize the program and maximize it again to see the changes I made. Frequently when I do a bone movement and then scrub the frames, there is no change in the bone until I minimize the screen and go back or else close the program and reopen. Again, everything is brand new including the boot drive on a RAID set with Raptor hard drives so it should be flying. I am wondering about the nVidia graphics card. Could that be an issue with A:M? I have the latest drivers. Also, do you know what the ideal settings are in the options for a nVidia card with 256MB RAM (PCIe). Settings such as Open GL, Direct 3D v8, etc. I will install 13d. Thanks for all the help.
  15. I get some terrible results when scrubbing my video. The animation is not timed and it is difficult to see if you have an accurate layout. For example, when doing the "Can You Say That" tutorial, scrubbing to verify the lip sync is just about worthless. So the solution is to render to see how it works. The problem is the render takes 1 1/2 hours to complete. Is there any kind of "quick render" that you can do that will do the entire 6 second video but quickly so you can just see how it looks. I am using an Athlon 64 dual core 4200+ CPU with 2GB of matched RAm and v13C of A:M. Thanks for the help.
  16. No I haven't...it continues to be an issue. Thanks.
  17. I am working on this tutorial and one thing I notice is that the mouth doesn't close after talking (during the pauses of the sentence). I notice on a lot of the examples that it does close. Can some one please share the "secret" with me (I promise I can keep it ) on how to make the mouth close? It looks much more natural when his mouth closes when he is not talking. Thank you.
  18. I get an error probably 8 out of 10 times when I try to drag a model from the library to the Choreography window. The error simply says "The Parameter is Incorrect". I am using version 13c. Does anyone know why this is happening? Thanks.
  19. Thank you so much for another excellent explanation...it is very helpful to "see" what you are talking about. I will have to wait until I get hopme to look at your zip file as I don't have my CD with me Thanks...I will try this as well.
  20. I was able to get some help on the community and the friendly user was very patient and helped tremendously. I will continue on with the tutorials and see what happens. Thanks for all the help.
  21. Robert, I very much apprecite the very thorough explanation but it just doesn't work for me. I have followed your directions to the tee (and repeated it several times) and the bone still moves from frames 0-5 even though I have keyframed them. Thanks for the help though.
  22. Hi Martin, I have been going through several of them. I got part way through exercise 6 and this is where I started having issues with copying keyframes (I have a post out there about it). I thought I would double back and try to do the basic functionality of just creating a few frames of animation and have been having a very hard time just getting the basics down. I have been around long enough to know that it just takes time to learn all the ins and out and even the quirks about a software package but I seem to be having a hard time just getting the basics. As you might guess, my frustration is very high at the moment and I am looking for someway to get some successes from the things I have tried to do. Thanks for takiing the time to respond.
  23. Seems like a lot to do to make this simple thing happen From what I have seen in the tutorials, they say you may have to move the left arm just barely and then back to create a keyframe at frame 5 so the computer knows when to begin animating it. I have tried that and it doesn't work. Also, is there a technique for nudging a bone when you are just trying to get a keyframe? I thought I saw where you could use your arrow buttons on the keyboard but they don't work. If you use your mouse to nudge, it is almost impossible to get the bone back to the exact position. Thanks for the comments.
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