Viper GTX2.0 Posted June 17, 2006 Share Posted June 17, 2006 I'm working now on a character from Invader zim. Any comments ,tips ect. to how the character should look like tell me. I want the character to look just like in the cartoon. Quote Link to comment Share on other sites More sharing options...
Kricket Posted June 17, 2006 Share Posted June 17, 2006 Gir = Awesome. doo dee doo dee dooo! I saw a monkey! Quote Link to comment Share on other sites More sharing options...
Dark_Jedi Posted June 17, 2006 Share Posted June 17, 2006 his eyes are too small. and from the bottom of its head it should get bigger when going up. and mouth seems a tad big.. try using a decel nice job so far. heres some pics Quote Link to comment Share on other sites More sharing options...
Hash Fellow robcat2075 Posted June 17, 2006 Hash Fellow Share Posted June 17, 2006 I love Invader Zim! Most of it anyway. Quote Link to comment Share on other sites More sharing options...
Viper GTX2.0 Posted June 17, 2006 Author Share Posted June 17, 2006 Is that better Dark Jedi. Quote Link to comment Share on other sites More sharing options...
Dark_Jedi Posted June 17, 2006 Share Posted June 17, 2006 a bit bigger and make them lower Quote Link to comment Share on other sites More sharing options...
Viper GTX2.0 Posted June 17, 2006 Author Share Posted June 17, 2006 a bit bigger and make them lower Quote Link to comment Share on other sites More sharing options...
Dark_Jedi Posted June 17, 2006 Share Posted June 17, 2006 its getting there.. i think the top of his head is higher though.. keep everything the same just move the top up more Quote Link to comment Share on other sites More sharing options...
Viper GTX2.0 Posted June 17, 2006 Author Share Posted June 17, 2006 O yes and no one wants to rate or comment my lightsaber design in A:M stills. Quote Link to comment Share on other sites More sharing options...
Dark_Jedi Posted June 17, 2006 Share Posted June 17, 2006 dont worry people will do it soon. but focuz on your robot now Quote Link to comment Share on other sites More sharing options...
Viper GTX2.0 Posted June 17, 2006 Author Share Posted June 17, 2006 its getting there.. i think the top of his head is higher though.. keep everything the same just move the top up more Quote Link to comment Share on other sites More sharing options...
Dark_Jedi Posted June 17, 2006 Share Posted June 17, 2006 eyes farther apart.. mouth and eyes lower.. and maybe top of head shouldnt be THAT big.. try shrinking top a little Quote Link to comment Share on other sites More sharing options...
Viper GTX2.0 Posted June 17, 2006 Author Share Posted June 17, 2006 the eyes will stick out the side then eyes farther apart.. mouth and eyes lower.. and maybe top of head shouldnt be THAT big.. try shrinking top a little Quote Link to comment Share on other sites More sharing options...
Dark_Jedi Posted June 17, 2006 Share Posted June 17, 2006 yea i know.. look at pics i showed.. they do that there Quote Link to comment Share on other sites More sharing options...
Viper GTX2.0 Posted June 19, 2006 Author Share Posted June 19, 2006 I have done some more work today on the character Quote Link to comment Share on other sites More sharing options...
the_black_mage Posted June 19, 2006 Share Posted June 19, 2006 hey, didn't some one model gir? i forgot who.bice so far thats show was weird i only watch it cause of gir every thing alse is just...weird. Quote Link to comment Share on other sites More sharing options...
Viper GTX2.0 Posted June 19, 2006 Author Share Posted June 19, 2006 Soon im going to add some bones on it. Not real good at the bone part. I'm more a modeler then animator. Quote Link to comment Share on other sites More sharing options...
case Posted June 20, 2006 Share Posted June 20, 2006 hmmm very nice i saw a monkey anyway you will have to tweak it till you got that good old gir look but good job doo bee doo bee doo Quote Link to comment Share on other sites More sharing options...
pugless Posted June 20, 2006 Share Posted June 20, 2006 Hey The problem with modelling something like this is that it is such a well known character that any attempt you do will only gain applause if its great. Anyhoo, you look like you need to get some more reference. The link below would be a good starting point for a rotoscope to model too: Gir found via google Its from the intro sequence. Try and get the basic proportions and shapes right first, then worry about details such as the mouth. Laters P Quote Link to comment Share on other sites More sharing options...
Viper GTX2.0 Posted June 20, 2006 Author Share Posted June 20, 2006 Hey The problem with modelling something like this is that it is such a well known character that any attempt you do will only gain applause if its great. Anyhoo, you look like you need to get some more reference. The link below would be a good starting point for a rotoscope to model too: Gir found via google Its from the intro sequence. Try and get the basic proportions and shapes right first, then worry about details such as the mouth. Laters P THX a lot for the help pugless. I will try that. Quote Link to comment Share on other sites More sharing options...
Viper GTX2.0 Posted June 20, 2006 Author Share Posted June 20, 2006 I did some more work on Gir today. I fixed the shape of the body. I still need to fix the eyes, ect. Quote Link to comment Share on other sites More sharing options...
Dark_Jedi Posted June 21, 2006 Share Posted June 21, 2006 looking good.. but his antena or whatever it is. is not conected to him.. also make his eyes bigger.. notice how much they pop out on the rotoscope Quote Link to comment Share on other sites More sharing options...
Zaryin Posted June 21, 2006 Share Posted June 21, 2006 He's looking pretty close, but I agree with others in they're saying to enlarge the eyes. Quote Link to comment Share on other sites More sharing options...
Viper GTX2.0 Posted June 21, 2006 Author Share Posted June 21, 2006 I'm just not shure if the top of gir's head should be flat or rounded? I have made his eyes biger and fix some things on him today. Quote Link to comment Share on other sites More sharing options...
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