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Hash, Inc. - Animation:Master

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Posted

Hi all!

 

Tell me what you think about my Chainring Flashlight, all crits are welcome!

And how should I get the LED to look more realistic?

 

//Korken

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Posted

Very nice. I looked at my flashlight and the finish seems a bit more reflective. On that note, why don't you add a reflectivity map to the surface to fake reflections?

 

Is this just a modeling excercise or part of a larger plan?

Posted

Korken mentioned that he needed to get the LED to look more convincing. So this flashlight has no lens, it is an LED flashlight therefore the LED is open.

 

Right Korken?

  • Hash Fellow
Posted

A real LED has a tiny little spot inside the glass that glows.

 

try making the bulb transparent and refractive and put a tiny 100%ambient spot inside it.

Posted

Korken mentioned that he needed to get the LED to look more convincing. So this flashlight has no lens, it is an LED flashlight therefore the LED is open.

 

Right Korken?

Thats right.

A LED flashlight doesn't have a lens it's just that little trhingie that have a very strong glow.

 

robcat2075:

Ok, I'll try it!

 

Eric2575

It is one of many small things I'm about to make to get more skill with A:M.

 

And thank for the coments!

 

//Korken

Posted

for some reason the shape of the LED doesnt look right to me

LEDs are shaped kind of like a pill when they are pointed out

think i might be able to see it from a better angle

Posted

The inside cone now looks lighter than the rest of the casing. Is that because you are trying to simulate that the light is on? If that's the case, the bulb intensity has to be almost blinding. If not, it doesn't look right. Is the cone supposed to be chrome? If so, it shouldn't reflect all that blue since the casing is only visible a tiny bit on the perimeter. Do you have the actual flashlight there in front of you? Look at it and see what I mean. One more thing - I've seen these flashlights with white led's and blue led's. Which one is yours?

 

Did you use a bump map for the dimples in the head section?

Posted

I don't have anyone infront of me it is 100% fanasy flashlight.

The LED is blue in that pic but I have tested red, white, yellow and black.

 

I've tried to make it look on and off to but I can't get the right feel to it. :unsure:

 

Yes, the bumps on the front is a bumpmap.

 

//Korken

Posted

It all depends on the surroundings and the ambient light you've got. If you turn on a flashlight in bright daylight and you're not looking into the cone, you won't even know it's on. Shine it in a dark room and you'll certainly know it's on. Shine it in a dark and dusty room and you'll even see the beam reflecting off the dust (volumetric).

 

Sooooo, what do you want to do? Every situation has a different solution. Btw, it's always, ALWAYS a good practice to have some kind of reference material in forn of you. How can you get the feel of something that you have no reference for other than some vague recollection. In criminology, it's said that eye witnesses are the worst evidence in a trial because we tend to see what we want to believe, not what is really there.

 

Now take that to your next project and don't get hung up on that flashlight. Modeling is one thing, lighting is a whole nother can of tomatoes. You're doing great, be patient and keep working on the basics.

Posted

Ok! Thanks for the coments dudes!

This project is completed and stored for all who wants it, just tell and it is all yours!

 

1st of many... Status: Complete

2nd of many... Status: Started

 

:DB)

 

//Korken

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