sprockets The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D New Radiosity render of 2004 animation with PRJ. Will Sutton's TAR knocks some heads!
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Hash, Inc. - Animation:Master

Dodecahedron


aaver

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:lol: I was trying to remake that action ,haha I got into a big mess ,thats very difficult to do,well done .Is there a better way to animate this or is it done by physically moving each bone?

You did notice there is a project file for down load?

 

Actually, it's not very hard. A bit tedious, but not hard.

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AHhhhhhh math is required

Well, this may be solved with math. I kind of suggested how in an other thread, but this thread is about using A:M to solve it instead. No math involved here. Or actually it it is, but it's hidden within A:M and the user don't have to bother :)

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