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Hash, Inc. - Animation:Master

Caroline

Hash Fellow
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Posts posted by Caroline

  1. To change the colour gradually, you could search for 'gradient material'

     

    You can do fabulous things with materials (at least johnl3d can - I can't. Yet)

     

    But decals are often easier than materials. You don't have to be able to draw - you're only creating colours and textures. Have a look at Will Sutton's tutorial:

    http://www.zandoria.com/uv.htm

     

    You basically flatten the splines in an action and take a screen shot which you can then use as your outline in Photoshop.

  2. Hooks Manual entry:

     

    http://www.hash.com/Technical_Reference/CustomHtml/HOOKS.htm

     

    FPPS = five point patches. (not in the official list of abbreviations I don't think ;) )

     

    phatso - that 5 point ritual seems very complicated - have you tried the magic dot?

     

    If you are having problems with the 5 point patch tool not being enabled, hide the other control points so that you can use the lasso tool to only select the 5 points in question. If the tool is not enabled, press ".", then "." again, and it should be enabled now. I can't remember when I had to try other things.

     

    Having said that, you do need to know the rules of splines, so that you don't have the same spline going round the 5 point patch. That becomes automatic after a while.

  3. That looks good.

     

    It is harder to create a model without good rotoscopes, but not impossible - can you draw your own?

     

    You could also try searching for 'wireframe' in the WIP forum, as that would show you how other people have put their models together.

     

    I'm sure there would be a wireframe somewhere in this brilliant thread, for example:

     

    http://www.hash.com/forums/index.php?showtopic=28805

     

    Forget about the image editor until the model's done, though. Just remember some of the details you might be able to do with bump maps in an image editor rather than modelling them all.

  4. By image editor or creator he means

     

    Photoshop

    Photoshop Elements

    The Gimp

    extra package for A:M - 3dPainter

     

    I use Photoshop Elements, which is way cheaper than Photoshop, and also TwistedBrush to do more arty things, and also 3dPainter.

     

    But any image editor would do. There are some free ones around (Pixia, Art Weaver). When you come to use the alpha channel, that's when you need the ones above.

     

    This would be just for creating the texture on the model. First you need to make the actual model. Have you done exercise 10 (aeroplane) and exercise 11 (giraffe) in The Art Of Animation:Master book? Because for this model you are going to need serious skills.

  5. Hi, Squoosh.

     

    These are the keyframes you appear to have:

     

    Frame 0: ball up and rabbit hips up.

    Frame 40ish: ball down and rabbit hips down.

     

    A:M very cleverly "tweens" between ball up and ball down, but also between rabbit hips up and rabbit hips down.

     

    You need a keyframe for the rabbit to keep his hips in one place until frame 30ish, so that the only "tweening" is between 30ish and 40ish.

    So - you have Frame 0 hips up, Frame 30ish hips still up, Frame 40ish hips down.

     

    Movie tutorial:

    Robert Holmen's Making Bones Stay In Place

     

    If you cannot view this movie in Quicktime, you will need the Ensharpen codec from:

    http://www.techsmith.com/download/codecs.asp

     

    I also found this post that I had forgotten about - this is describing feet moving in TaoA:M's exercise 6, but the principle is the same.

    http://www.hash.com/forums/index.php?s=&am...st&p=204407

  6. Definitely a hard copy of TaoA:M - you are more likely to go through the tutorials with a hard copy - more difficult off a pdf.

     

    The technical manual depends on the kind of person you are - I like to read manuals, so I like the hard copy, but others may just like to look up the particular topic they are doing, in which case not so important to have the book.

     

    I have 2005 and 2006 - I wanted the pterosaur rigging on 2005 - a real eye opener. But I am interested in just about all the tutorials on 2005, and only the decal texturing on 2006.

     

    Having said that, the texturing is a brilliant tutorial, if that is what interests you - it is also available separately on Will Sutton's Cafepress site http://www.cafepress.com/cp/store.aspx?s=zandoria

     

    So I could have saved the typing and said "buy them all" ;)

  7. Hi, Steve - your render is correct for the latest version - the previous version had materials applied to the stage model, which gave it pleats, but the latest version does not, I guess for speed of rendering.

     

    The curtain has roughness applied in this version, which gives it that blotchy look.

  8. You're welcome - good vid, Shaggy didn't even flinch :D

     

    One cool thing about the mov format is that in Quicktime you can use the arrow keys to go forward & backward frame by frame. Also, if you have QT Pro, you can do trim, copy & paste, and loop (also non-pro), so that if you have a walk cycle you can check if it loops.

     

    I don't think you can do that in windows media player (avi), although I don't know about other players.

  9. Great idea, Glenn - I find that anytime I work through a set of tutorials, no matter how much I think I know, I always learn something.

     

    I don't know about your description of constraints - perhaps when you get to exercise 6 you might be rethinking it. In a nutshell, constraints are always there if you create them, but they can be 100 percent enforced or zero percent enforced. But as I said, exercise 6 uses two constraints, and that should put those terrors to rest.

  10. Glad you sorted out your video drivers.

     

    Great second exercise. One thing, though, you could probably make that movie a lot smaller in size (compressed I mean, not visually). You can do this by choosing the Advanced Render, then under Format > Save Options click Set. Choose Sorenson Video 3 for better compression.

     

    I have seen another choice for compression, but I haven't tried it personally - MPEG-4 Video, Key Every 10 frames, Quality low.

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