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Hash, Inc. - Animation:Master

Ilidrake

Craftsman/Mentor
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Posts posted by Ilidrake

  1. In case anyone hasn't noticed, Robcat has offered some lectures to a small group of us. This has been a very insightful experience so far. And just from his first animation lecture I have learned a great deal. I hope it translates into the animations I do for the lecture.

     

    But it also has me thinking. Thinking about "why" I wanted to learn to animate to begin with. Please do not misinterpt this post in any way, shape, or form as not appreciating Robcat's help. It is not. It is me simply reflecting on myself.

     

    When I was a kid I loved cartoons. I still do. I think they are the greatest thing. I used to be in awe of Disney films. Saturday morning cartoons had me hooked well into my 20's. Sad, but true. I always loved to draw, and paint. But I always had this desire, in fact dream, to one day grow up and make cartoons. I love to tell and write stories. I love making up characters and situations.

     

    Sadly somewhere along the path I lost this love. Life, stress, and the desire to eat took it from me. It's not to say I lost the dream, it's just that things got in the way. I am now 35 and finally have things semi-quiet. And I have returned to what I loved as a child with a fever. But being older I now have this compulsion that what I create has to be perfect.

     

    After doing the first 2 assignments of Robcats I have come to realize one thing. It's perfect when "I" say it is. And it doesn't have to be. Animation is about telling a story. It's about putting our thoughts and dreams, and fears, and love out there for the whole world to see. But they don't necessarily have to understand it. If it involves money, then I suppose it does. But I'm not doing this to geta job. I'm doing this for me, and only me.

     

    So if some of my poses aren't strong enough, or some of my animation doesn't nail it down. Well, so what. I'll move on and get better the more I do it.

     

    Because the most important thing is to have FUN!!! If your not having fun then it's not worth it.

  2. So it's been a while since I updated my progress. First off there is so many projects I would like to be doing but I have simply shoved them all aside to concentrate on this. (Robcat's classes do not count against this as they are intended to help my animation). It is very hard to stay focused on any project but I am suprised that I continue to work on this.

     

    First off I am working on the second set for the film. The main house staircase. It's a fairly large piece and is taking me a bit more time than I had expected. If nothing else I want the set pieces to look good so I do't mind.

     

    Secondly I have started rigging Latimer's mother. She is a plump woman but amazingly the TSM2 rig went in with hardly any issues. I mean in less than 2 hours I had here rigged and ready to animate! That has never happened. So either I'm improving or I just got lucky :lol: Either way I am thrilled. She will mark the second character that is 100% and ready to use! That my friends is a milestone for me.

     

    I am remodeling the father model. I think the current character is too old for the part. On a side note I am willing to offer the father model (unrigged) to the community if anyone is interested.

     

    So there you have. After many long months I am still working away at this.

  3. Sorry about that I guess I should have given a few more details of what is required of me. I do agree with Nancy though. The lean pose has been bothering me since I did it. If there were a shelf or something below his elbow it would make some sense. I may redo that pose.

  4. Here are the 3 poses I have done for Robcat's courses I am involved in. Just thought I'd toss'em out here to the masses, maybe get a little feedback and see what you guys think. They are just simple poses. Sitting, Leaning against a wall, and standing on one foot. How close or far did I get from the mark of showing "character"?

    one_foot.jpg

    sitting.jpg

    standing.jpg

  5. Thanks for the feedback mouseman. I know I should film myself but to be honest I've just been too lazy to go by a camera LOL. I keep meaning to but I wake up, get my morning coffee, fire up the PC and the day just disappears LOL. I'm going to have to get one in October because me and the wife are attending the Ren Faire in Planetersville and she wants more film. Any suggestions on a good brand to pick up? Money isn't the problem so go crazy with the suggestions.

  6. I have the model pictured. Using the TSM2 as you can see most of the splinal sections will be in the back if I leave them in the deault T-Pose. My question is should I have the bones conform to her shape and arch or leave them in the staright position and position the mesh so that the bones are more centered? I know they need to be brought down and such I am just asking for the general position inside the mesh.

    mother_side.jpg

  7. Making an animated film is work. Lot's of it as everyone knows. So my question for a mini, say 2 minutes, whats the best way to track assets? Models, props, actions, rigging....basically everything you need to finish the film. How do you keep up with where everything is and where you need to go? I ask because I am in the middle of such and am looking to streamline my method. My method being I don't really have one. I just sort of make up things as I need them. But if one of you guys have something that works and helps I would love to hear from you.

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