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Hash, Inc. - Animation:Master

Jason Simonds

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Posts posted by Jason Simonds

  1. On 5/26/2025 at 8:58 PM, MDRaley said:

    Hello - reply requested either here or in PM. I'm about to give up on AM at this point.

    A refund of my $300 would be acceptable as well.

    I got lost in my real job, I sent you a PM and have not heard back?

  2. I hope everyone had a great Holiday, and will have a happy new year!

    Change Log:

    • Fixed
         0007283: Action lost on PRJ Save
    • Fixed
         0007279: Splitpatch gone?
    • Fixed
         0007286: Can't select target for Group Constraint
    • Fixed
         0007281: DarkTree/Symbiont Materials render blank
    • Fixed
         0007285: Importing MDL files will result in "No Name" as the name of the model
    • Fixed
         0007280: Imported Materials have no name
    • Fixed
         0007209: Texture Sequence as a Decal: Image > Timing > Frame is ignored by final renderer
    • exciting 1
    • clap 1
  3. I'm sorry for the delay getting this posted. My work has been out of control. We have a list of systems that need to be replace and very time when think we get ahead. Another systems needs to be replaced.

    Change Log:

     

    • Fixed
         0007278: Files above 2 GB not correct read
    • Fixed
         0007277: ImageIO HDR fails on some supportet files
    • Fixed
         0007276: Crash , when obj Files with decals importet
    • Fixed
         0007275: RenderServer crashes without notice on this project
    • Fixed
         0007267: Feature: node cloner for materials

      New entrie in the RMB menu for materials
      • "Clone Material"
           creates a new material with the same attributes

      New entries in the RMB menu for material attributes
      • "Clone Attribute"
           creates a new attribute with the same settings
      • "Copy Attribute"
           copies the settings from this attribute (including childs) into a buffer
      • "Paste Attribute"
           paste the settings wich are copied before into the now selected attribute the last 2 actions working also between different materials and different projects
    • Fixed
         0007272: Dragging Pose causes crash
    • Fixed
         0007271: Deleteing unwanted Hair Guides leads to crash
    • Fixed
         0007264: Duplicator Wizard causes crash
    • Fixed
         0007274: In v19.5c, cannot render an EXR file without a crash
    • Fixed
         0007268: Crash during Radiosity render
    • Fixed
         0007273: RMB on Path in Chor causes crash

     

    • Like 1
    • exciting 1
  4. Installers:

    Change Log:

    • Fixed
         0007263: Crash on PRJ Save As
    • Fixed
         0007262: Crash after adding CPs to Hair Group
    • Fixed
         0007266: Freeze on selecting particle emitter
    • Fixed
         0007250: Material Preview Orb has false shading
    • Fixed
         0007250: Material Preview Orb has false shading
    • Fixed
         0007260: CP weighting lost on save and reload happens only if cp's are weighted to the modelbone with a lower weight than the weight for the other bone
    • Fixed
         0007256: 5-pointers render badly
    • Fixed
         0007258: Renders not saved
    • Fixed
         0007257: Crash on Save As
    • Fixed
         0007254: Netrender crashes on startup
    • Fixed
         0007249: Orient like constraint behave incorrectly
    • Fixed
         0007252: NetRender can't start RenderMessengers
    • Fixed
         0007251: Decal animated sequence keyframes ignored
    • Fixed
         0007248: Animated decals only work when set as "Color"
    • Chaanged:
      • Switched to Microsoft Compiler, because ICX2024 has some problems with MFC and slower than MS both are slower as Intel Classic on Intel CPU's, but Intel Classic is not longer developed (removed from oneAPI) a comparison can be found at
        http://www.sgross.com/am_test/amforum/Compare_Times.html
      • Start to switch to std::filesystem instead of the old handmade code (over twenty years old , as example with a Win95 tree...)
      • Flock, Volume, Turbulence and Texture plugins revisited and corrected(unused parameters removed, default values corrected, fixed computations)
      • Fixed some bugs for composite (false filenames, not displayed composites)
      • new attempt to fix 0007241 looks like a never ending story
    • Thanks 1
    • exciting 1
    • clap 1
  5. It looks like it was about this time last year I had to post this. I guess this is just a really busy time for my company and for me. I am behind on support mail, I'm behind on replying to both forums and Facebook messages. I have scheduled time Saturday to get on top of this. I'm on call for work but this is definitely a priority for me.

    I posting this while at work right now this has been on my mind but every time I think I'm going to have time to get to email support and all that something comes up.

  6. 19 hours ago, Userdelete said:

    It's a pity that international payments don't work in my country(  I would love to purchase and support developers.

    What country?

  7. Installers:

    Change Log:

    • 0007231: [Materials] Some Enhance plugins not working
    • 0007219: [Particle Systems] Particle Baking and parameter keyframes los on reload of PRJ
    • 0007206: [Particle Systems] Particle parameter keyframes ignored after PRJ save and reload lost on
    • 0007228: [Interface] PWS activity causes crash
    • 0007230: [Materials] Crash and Freezes while making Materials
    • 0007229: [Materials] Creating a material causes program to lock up
    • 0007212: [_Other] Freeze on cancel of missing asset.
    • 0007223: [Dynamics] RMB on Spring Mass causes crash
    • 0007226: [Bones/Rigging] Attached constraints not deleted, if a bone is deleted
    • 0007227: [_Other] Crash on delete of Prop
    • clap 1
  8. Hello All,

       For the past few weeks my work has had major projects and we are short staffed. I have been working almost everyday and have not been able to get to email, support, or the forums.  I'm no call Monday but only paper work is planned for me for that day. I'm going to get back on top of Hash, Inc stuff on that day too.

    I'm sorry to anyone I have not email pr pm'd back that has support questions but I'm working 12 hours a day at my job and really have just been dead tired and every time I think I'm going to have time something new comes up.  

    • love 1
  9. 2 hours ago, MJL said:

    Hi Robcat,

         I lthought I had purchased an unlimite lifetime subscription. My old antique computers are filling up their harddrives and I got a couple of refurbished Dell Laptops. I tried to transfer my AM to them usic my master licensing file but they were missing a couple of dll files when I tried to install them. I sent a message to support a few days ago and have gotten no response. Do you have any ideas.

    PM me your info and I will look into this:
    I will need Animation Master version, Operating system and your license number if you know it.

  10. On 2/15/2023 at 4:38 PM, Roger said:

    Sounds good, no rush.   I just wanted to alert you to a potential problem, that could affect new users in addition to existing ones.

    I just updated the forums and tested the password reset(was not working before). I think it's because of an out of date google captcha plug in that was not showing an error

  11. @robcat2075It should have not showed 'email' as a approved log in, it's from covering the image gallery.

    Now it should support email log in.

    @Rogerwe do not store any real data(Back Cards, Addresses or things like that here). I can force a timed password reset, but since we do not store data like that I don't think it's needed. As for people using the same password here as there bank or stores DO NOT DO THAT YOU ARE A BAD PERSON!!!!!!!!!
     

    Here is some reading on passwords. I'm in no way saying what password manager you should use as we were using Lastpass and are now moving to a new one. This is a lot of work and a lot of reading.

  12. Hello All,

    on about 02/07/2023 at 11:59pm pst. The forums log in will change from user name to email.

    Before you ask 'why are you doing this?, I'm to old for change' haha

    There is security risks in people being able to use your 'display' name to sign in and the forums is bugging me about is.

    and before you ask 'If this is a security risk why didn't you change it before?' It was answered in the 'why are you doing this' line because I didn't want to hear 'I'm to old for change' hahaha

     

    Thanks for understanding all
    Jason Simonds

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