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Posts posted by Jason Simonds
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Hello All,
For about a mount plus I my real job has been taking over all of my time and I had some personal stuff too. I have fell behind on Animation Master stuff.
I'm at work now and have a 4 hour drive back to my office. But I'm going to work through email and PM backlog tonight and tomorrow.I'm really sorry about not being around and I'm back at it
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Private message me your order number and I will get you the missing activation key.
You could also look up your activation key and order information at the link below.
https://store.hash.com/index.php?route=account/order
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I hope everyone had a great Holiday, and will have a happy new year!
- Windows:
- SDK:
Change Log:
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Fixed
0007283: Action lost on PRJ Save -
Fixed
0007279: Splitpatch gone? -
Fixed
0007286: Can't select target for Group Constraint -
Fixed
0007281: DarkTree/Symbiont Materials render blank -
Fixed
0007285: Importing MDL files will result in "No Name" as the name of the model -
Fixed
0007280: Imported Materials have no name -
Fixed
0007209: Texture Sequence as a Decal: Image > Timing > Frame is ignored by final renderer
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Fixed form some reason the uploader said it replaced the old files but it did not.
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I'm sorry for the delay getting this posted. My work has been out of control. We have a list of systems that need to be replace and very time when think we get ahead. Another systems needs to be replaced.
- Windows:
- SDK:
Change Log:
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Fixed
0007278: Files above 2 GB not correct read -
Fixed
0007277: ImageIO HDR fails on some supportet files -
Fixed
0007276: Crash , when obj Files with decals importet -
Fixed
0007275: RenderServer crashes without notice on this project -
Fixed
0007267: Feature: node cloner for materials
New entrie in themenu for materials
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"Clone Material"
creates a new material with the same attributes
New entries in themenu for material attributes
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"Clone Attribute"
creates a new attribute with the same settings -
"Copy Attribute"
copies the settings from this attribute (including childs) into a buffer -
"Paste Attribute"
paste the settings wich are copied before into the now selected attribute the last 2 actions working also between different materials and different projects
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"Clone Material"
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Fixed
0007272: Dragging Pose causes crash -
Fixed
0007271: Deleteing unwanted Hair Guides leads to crash -
Fixed
0007264: Duplicator Wizard causes crash -
Fixed
0007274: In v19.5c, cannot render an EXR file without a crash -
Fixed
0007268: Crash during Radiosity render -
Fixed
0007273:on Path in Chor causes crash
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Installers:
- Windows:
- SDK:
Change Log:
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Fixed
0007263: Crash on PRJ Save As -
Fixed
0007262: Crash after adding CPs to Hair Group -
Fixed
0007266: Freeze on selecting particle emitter -
Fixed
0007250: Material Preview Orb has false shading -
Fixed
0007250: Material Preview Orb has false shading -
Fixed
0007260: CP weighting lost on save and reload happens only if cp's are weighted to the modelbone with a lower weight than the weight for the other bone -
Fixed
0007256: 5-pointers render badly -
Fixed
0007258: Renders not saved -
Fixed
0007257: Crash on Save As -
Fixed
0007254: Netrender crashes on startup -
Fixed
0007249: Orient like constraint behave incorrectly -
Fixed
0007252: NetRender can't start RenderMessengers -
Fixed
0007251: Decal animated sequence keyframes ignored -
Fixed
0007248: Animated decals only work when set as "Color" -
Chaanged:
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Switched to Microsoft Compiler, because ICX2024 has some problems with MFC and slower than MS both are slower as Intel Classic on Intel CPU's, but Intel Classic is not longer developed (removed from oneAPI) a comparison can be found at
http://www.sgross.com/am_test/amforum/Compare_Times.html - Start to switch to std::filesystem instead of the old handmade code (over twenty years old , as example with a Win95 tree...)
- Flock, Volume, Turbulence and Texture plugins revisited and corrected(unused parameters removed, default values corrected, fixed computations)
- Fixed some bugs for composite (false filenames, not displayed composites)
- new attempt to fix 0007241 looks like a never ending story
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Switched to Microsoft Compiler, because ICX2024 has some problems with MFC and slower than MS both are slower as Intel Classic on Intel CPU's, but Intel Classic is not longer developed (removed from oneAPI) a comparison can be found at
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It looks like it was about this time last year I had to post this. I guess this is just a really busy time for my company and for me. I am behind on support mail, I'm behind on replying to both forums and Facebook messages. I have scheduled time Saturday to get on top of this. I'm on call for work but this is definitely a priority for me.
I posting this while at work right now this has been on my mind but every time I think I'm going to have time to get to email support and all that something comes up.
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- Popular Post
Installers:
- Windows:
- SDK:
Change Log:
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Fixed
0007218: Gradient Materials not rendered with gradient -
Fixed
0007244: Bone positions corrupted on save and reload - Changed: minidump files may have be greater, in this case please zip the dmp file before attaching to the bug report (command "zip -j9 dmp.zip *.dmp"shrinks the file up to 90%)
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Fixed
0007243: saving a project with relationships can corrupt projectfile -
Fixed
0007242: external modified decals not reloaded before final render -
Fixed
0007240: Constraints lost on close of Relationshipwindow close -
Fixed
0007238: PNG plugin bugs -
Fixed
0007237: Constrain cp motions during modelling rotations not working -
Fixed
0007234: Freeze after cancel load of missing asset -
Fixed
0007236: Freeze on missing asset Aslo bug 0007241 -
Fixed
0007232: Hair properties include several Toon Bias selections -
Fixed
0007235: Combiner not combining -
Updated
For Security Reasons:-
External Libraries
- libpng bump to version 1.6.41
- zlib bump to version 1.3
- ziparchive bump to version 4.6.9
- openexr bump to version 3.2
- imath bump to version 3.2
- jpeglib bump to version 0.9f
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External Libraries
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Hello,
I'm sorry this took so long to get back to you. I have been over worked at my real job and working on my continuing education hours.
I fixed the stores email.-
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19 hours ago, Userdelete said:
It's a pity that international payments don't work in my country( I would love to purchase and support developers.
What country?
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Installers:
- Windows:
- SDK:
Change Log:
- 0007231: [Materials] Some Enhance plugins not working
- 0007219: [Particle Systems] Particle Baking and parameter keyframes los on reload of PRJ
- 0007206: [Particle Systems] Particle parameter keyframes ignored after PRJ save and reload lost on
- 0007228: [Interface] PWS activity causes crash
- 0007230: [Materials] Crash and Freezes while making Materials
- 0007229: [Materials] Creating a material causes program to lock up
- 0007212: [_Other] Freeze on cancel of missing asset.
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0007223: [Dynamics]
on Spring Mass causes crash
- 0007226: [Bones/Rigging] Attached constraints not deleted, if a bone is deleted
- 0007227: [_Other] Crash on delete of Prop
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I think you have to have advanced checked to see more
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Hello All,
For the past few weeks my work has had major projects and we are short staffed. I have been working almost everyday and have not been able to get to email, support, or the forums. I'm no call Monday but only paper work is planned for me for that day. I'm going to get back on top of Hash, Inc stuff on that day too.
I'm sorry to anyone I have not email pr pm'd back that has support questions but I'm working 12 hours a day at my job and really have just been dead tired and every time I think I'm going to have time something new comes up.
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@johnl3dI tested the download again it worked? what happens when you download?
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PM me your email address and I will look into this
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- Popular Post
- Popular Post
Installers:
- Windows:
- SDK:
0007210: [Net Render] NetRender Crashes during startup (sgross)
0007216: [Interface] Clicking outside of Chor locks out Manipulators (sgross)
0007222: [Bones/Rigging] Deleting bone causes crash (sgross)
0007225: [_Other] Crash on v19 model load (sgross)
0007217: [_Other] Crash on load of old model (sgross)
0007214: [Interface] Accent color of Windows does not change window color of tiled windows in A:M (sgross)
0007213: [Particle Systems] Hair width over length is somehow repeated several times (sgross)
0007208: [Hair] Crash on reset of Hair Parameter (sgross)
0007137: [Dynamics] Dynamic Constraints broken (sgross)
0007203: [Net Render] NetRender nodes close with format error (sgross)
0007200: [Interface] NetRender interface spelling correction (sgross)
0007194: [Net Render] Actions render incorrectly in NetRender (sgross)
0007196: [Modeling] Crash on Copy of Groups (sgross)
0007195: [_Other] Crash after edit of Expression (sgross)
0007189: [Bones/Rigging] Crash on delete of multiple bones (sgross)
0007186: [Bones/Rigging] Path Constraint target list crash (sgross)
0007185: [Bones/Rigging] Bone name trouble (sgross)
0007184: [Bones/Rigging] Crash on Bone Drag (sgross)
0007162: [Rendering] Surface transparency causing Hair transparency (sgross)
0007188: [Sounds] Playing any audio in A:M sets system volume to zero (sgross)
0007175: [Plugins] Mirror Constraints not working? (sgross)
0007180: [_Other] Crash during Backup? (sgross)
0007181: [_Other] Crash on Revert (sgross)
0007179: [_Other] Crash while renaming Pose (sgross)
0007177: [Decaling] Crash while examining decals (sgross)
0007178: [_Other] Crash on PRJ close (sgross)
0007176: [Modeling] CopyFlipAttach adds unnecessary dot suffix to new names (sgross)
0007174: [_Other] Crash loading PRJ (sgross)
0007173: [Realtime] OpenGL3 Hair with textures drawn not correct (sgross)
0007172: [General] False rounding for float/double values (sgross)
0007171: [Realtime] OpenGL crash, if a scaled copy for the realtime texture needed (MipMap) (sgross)
0007166: [Sounds] Sound stops before end of play (sgross)
0007157: [Rendering] SSAO not working (sgross)
0007165: [Composite/Post Effects] Feature: allow Blur greater than 15 (sgross)
0007160: [Realtime] Fluid particle false shaded render after load (sgross)
0007159: [Rendering] Crash on render (sgross)
0007129: [_Other] v18 D Box PRJ no longer works (sgross)
0007155: [Rendering] Fluid Particles render as Camera Background color only (sgross)
0007154: [Particle Systems] Blobbies don't die, don't resize (sgross)
0007152: [Particle Systems] Can't Bake Blobbies? (sgross)
0007153: [_Other] Default Resolution in Camera settings: Change from VGA to HDTV - 720p... (sgross)
0007146: [Lighting] Use Front Realtime Light reverts to OFF after onscreen render (sgross)
0007142: [_Other] Reverting property in Chor doesn't * project (sgross)
0007147: [Materials] PRJ saves forces unwanted keys in Material instances (sgross)
0007148: [Rendering] Custom Frame list renders only first frame multiple times (sgross)
0007143: [Plugins] Simcloth doesn't simulate (sgross)
0007145: [Net Render] NetRender Memory Allocation Error (sgross)
0007144: [Images/Animations/Rotoscopes] EXR missing from allowed image import types (sgross)
0007139: [Rendering] Shaded/Wire Renders don't show "Show Grid" or Rotoscopes (sgross)
0007138: [Rendering] renders use CPU SSAO instead of GPU SSAO (sgross)
0007140: [Animation] Euler/Vector/Quat default selection not retained (sgross)
0007134: [Net Render] NetRender nodes get stuck on "Loading Frame" (sgross)
0007121: [Materials] Increase the viewport size of a material? (sgross)
0007151: [Particle Systems] Crash on change of Attribute to Combiner (sgross)
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2 hours ago, MJL said:
Hi Robcat,
I lthought I had purchased an unlimite lifetime subscription. My old antique computers are filling up their harddrives and I got a couple of refurbished Dell Laptops. I tried to transfer my AM to them usic my master licensing file but they were missing a couple of dll files when I tried to install them. I sent a message to support a few days ago and have gotten no response. Do you have any ideas.
PM me your info and I will look into this:
I will need Animation Master version, Operating system and your license number if you know it. -
On 2/15/2023 at 4:38 PM, Roger said:
Sounds good, no rush. I just wanted to alert you to a potential problem, that could affect new users in addition to existing ones.
I just updated the forums and tested the password reset(was not working before). I think it's because of an out of date google captcha plug in that was not showing an error
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@RogerI'm starting to think something is not working, but it's not giving an error. I'm going to look deeper into this over the next few days, but with no errors it's going to be a long road..
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1 hour ago, robcat2075 said:
@Jason Simonds, I presume this change will also happen for the A:M bug tracker site?
They are not the same, it may come in an update but as of now it's not supported
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Should we move the forums to Two Factor Authentication?
We can support 2 options Authy and/or Google Authenticator
I'm not sure it's needed because the data we store is not much and really if someone logs in as you here, the worst they can really do is spam users.
But if Yes wins, I will install it. -
@robcat2075It should have not showed 'email' as a approved log in, it's from covering the image gallery.
Now it should support email log in.
@Rogerwe do not store any real data(Back Cards, Addresses or things like that here). I can force a timed password reset, but since we do not store data like that I don't think it's needed. As for people using the same password here as there bank or stores DO NOT DO THAT YOU ARE A BAD PERSON!!!!!!!!!
Here is some reading on passwords. I'm in no way saying what password manager you should use as we were using Lastpass and are now moving to a new one. This is a lot of work and a lot of reading.
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Hello All,
on about 02/07/2023 at 11:59pm pst. The forums log in will change from user name to email.
Before you ask 'why are you doing this?, I'm to old for change' haha
There is security risks in people being able to use your 'display' name to sign in and the forums is bugging me about is.
and before you ask 'If this is a security risk why didn't you change it before?' It was answered in the 'why are you doing this' line because I didn't want to hear 'I'm to old for change' hahaha
Thanks for understanding all
Jason Simonds
Seeking Support (Activation Key)
in Open Forum
Posted
I got lost in my real job, I sent you a PM and have not heard back?