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Hash, Inc. - Animation:Master

Tom

Craftsman/Mentor
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Everything posted by Tom

  1. Thanks for posting! An interesting comparison. In the Disney animation school I've heard that the fledgling animators have to make a bouncing, 1) Bowling ball 2) Basketball 3) Ping pong ball to show they understand the significance of spacing. It might be a fun exercise to try adapting the parameters on those three balls to match the Disney test. Thanks again. Tom
  2. Thanks again to Rob for hosting another session which upped my AM IQ! I received a nice reply from Steffen with an updated version of the leaf blowing project using Bullet. His reply is shown below with his attached new project! From Steffen- "Select the Choreography , than -> Plugins -> Wizards -> Add Bullet Constraints to multiple models -> in the plugin dialog set the Hulltype to Box and hit Select all , hold down ctrl and left mouse button on Shortcut to Ground (to deselect the ground) and than create . This will create the needed bulletconstraints for the models . Than You can simulate. Maybe you need to modify some values for the constraints . This can be done with another plugin . Selected chor -> -> Plugins -> Wizards -> Modify Bullet Constraints on multiple models" Blow_start1.prj Leaves1A.tga
  3. All excellent suggestions! Will have to play around with those ideas... (That errant dollar bill sticking behind must be due to inflation!😄) I know he is very busy but I did write to Steffen and asked if he was able to update that leaf project ......because it is SOOOOOO Cool! What he had going on with those Forces is remarkable. Thanks again, Tom
  4. Many thanks for taking the time to troubleshoot this! I might contact Steffen and see if he is able to clarify how it would be done in the new build. Tom
  5. Yes, the one I posted was re-saved in v19. I found the original zip file and it was from 2006 !!!.(attached) It still beggars the question of how can a v19 user recreate the simulation that was set up? Or does a person need to start from scratch? leaf.zip
  6. Once again the "Wizard of AM" comes to the rescue!! I found the simple scatter plugin but so far it has crashed on me a couple of times (so I must be doing something wrong). Two questions: 1) Do you know if there is any documentation for that plugin? 2)When the leaf project was posted there were two versions. One fully simulated and one without. I have attached the leaf blowing project without any simulations created. Do you know the procedure for creating that leaf simulation? I tried right clicking and everything related to simulations was ghosted. I tried selecting the leafs in the choreography but they were not pickable. Hmmmm. Many thanks! Tom Blow_start.prj
  7. Hello- Was studying this older project that someone posted and enjoyed the leaf and force interaction. I tried deconstructing the Project but was unable to determine how the many leaves were placed in the Choreography. I'm assuming it wasn't done manually but can't figure out how it was done. Does anyone know? Many thanks for any insights. Tom LeafSwirl.mp4 LeafZip.zip
  8. Hadn't even thought of trying to flip the baked particles. As you said, filming it straightforward and reversing in another program might be the easiest way to go... Thanks!
  9. I had an interesting idea and that is , what would it look like in reverse. Particles coming together to form something. I took the render into After Effects and reversed the order. I don't think having particles come together to form specific models would be easily doable in AM. Reverse.mp4 Does anyone know whether it is doable as shown in the new video? Or is the best way to render normally and reverse the frames like was done here? If it was doable, there could be some interesting scenes of things exploding and coming together while skipping the step of exporting specific frames,reversing them and then re-composting them afterwards. Tom
  10. Looks good!
  11. Good troubleshooting on the Spade color issue! What's nice is that multiple materials can be dropped on top of groups for interesting results.Can't wait to play with this...
  12. Many thanks!
  13. Rob- I unzipped the S_to_Streaks project and this (attached) error message popped up. I tried clicking through it but it just keeps cycling this message with different ".pai" files. And then starts at the beginning again. I don't think it will even give me the chance to un-bake the files. Do you have any suggestions? Thanks, Tom
  14. Many thanks again to Rob for another invigorating tutorial! Can't wait to study the S to Streaks project and go over the recorded session. Animation Master is really an astounding program (when explained by an expert!)... ....and dollar for dollar is one of the best buys out there. Tom
  15. Thinking up one idea (but probably not a great one) and that is use some sort of substitution system to swap objects mid stream. Looking forward to hearing feedback Saturday.
  16. If I stump Rob...that will be a first!😊
  17. Hello- I noticed this effect in the fantastic animated clip entitled "The Tale of the Three Brothers" from a Harry Potter's film. Her dress shatters as the character dies and if you notice, her dress shatters as small rectangles. My question is, is there a way to have a model shatter but customize the shapes of the exploding pieces? Let's say that you want the dress to explode like the different suits of a card deck (attached)...is that possible? Is there some way to pre-cut the exploding parts (with a cookie cutter map or...?) (Maybe a Live Saturday chat topic?) Thanks for any help! Tom Shatter.mp4
  18. OK... Many thanks! I did send a private message expanding on the Sweeper feature we were discussing yesterday. Would love to hear your thoughts on how difficult it would be to implement. Best, Tom
  19. Whatever you did seemed to work. Did you adjust the model in some way?
  20. I tried moving the boolean piece around slightly but it's still flicking. Hmmmmmm... I'm stumped...
  21. Sounds interesting... I will mark the calendar for next Saturday Live Answer Time and hope nothing comes up that demands my attention.. Attached is a 3D object to reveal. LetterS.mdl
  22. Thanks! If you put some time lapse scaffolding and little cars along with a moving light source it could really be fun... Another related question. Can the pose slider controlling transparency be used for a curved object? Like a 3d model of a letter being revealed (see attached)? I took a cylinder and applied the transparent material.... then I deformed the cylinder into a letter, and the pose slider worked great. But I wonder if a pose slider can be applied without the step of sculpting the curved shape from a linear shape? Tom
  23. Great comments on the rigging. Will have to go back and study it in more detail... ...but in the meantime here is what Rob taught me yesterday. I used 4 frame holds on the incremental increases in opacity to approximate the jerkiness of time lapse videos. timelapse.mp4
  24. Excellent! Many thanks for taking the time to answer my question! I'll try to post an example when I get it to work! Tom
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