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Hash, Inc. - Animation:Master

Gerry

Craftsman/Mentor
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Posts posted by Gerry

  1. I'd like to let you all know that "Sister Mary Dracula" is now actually, officially a book, available on Amazon here: http://www.amazon.com/Sister-Mary-Dracula-...er+Mary+Dracula

     

    As some of you may know, it's the story of nine-year-old Terry Malloy, who believes his teacher is a vampire who breathes fire and wants to drink his blood. Even his best friends Steven and Kenny think he's completely crazy. He decides he alone must reveal to the world this heart of darkness, or at least a cool scale model of it!

     

    Black and white with color covers, 108 pages, and already discounted by Amazon (!) to $9.45. It also should be available in Europe, but I don't think I have a way to check that as yet.

     

    If any of you do get it, it would be great to get some reader reviews on Amazon as well, nudge nudge!

  2. Thanks folks. It's working, it just isn't looking as much like a reflection as I'd like. I'm messing with the settings but with everything else going on in this piece it may not matter too much. I'll try to post some images tomorrow.

  3. Using an environment map in v 17 and it looks like a color decal instead of reflections. I can't tell if I'm missing a step but I recall it was pretty straightforward. Is there an additional *something* I need to do to get the reflective quality?

  4. Well the experts have spoken! Maybe I'm thinking of trying TSM on the Mac, but that would be like a year or so ago. I've sworn by it for rigging for years now, to the point where I was maybe too dependent on it. but I tried the squetch rig and the install was pretty easy so I was happy with it.

     

    Be advised that I'm depending solely on my memory!

  5. Mark, I believe the Setup Machine no longer works with the current version of AM. It did up to maybe v15 or 16, but no more. I guess you could run it in an older version, but check further, I could be wrong as it's been awhile.

  6. Fuchur, thanks for the rundown of browsers. I use Firefox on my office pc and Safari on my mac at home, but I have 4 or 5 browsers on the pc so I can do testing when Im coding.

     

    I've got IE but only to access our company ftp site (and testing, but IE is always a disappointment!) otherwise, not so much.

     

    Steve, good luck in Spain, sounds like an adventurous move!

  7. Yep, the particles are glitzy for sure! I'll probably keep some version of them in there.

     

    Meantime, I've gotten a handle on remaking the "wobble" in the rings by animating the bones, but I still have one problem to overcome, which is the big bounce at the end. If I do that with a d-box, the bones still won't travel with the cp's and I lose the whole effect at the end of all the ornaments bouncing with the tree. So I'm moving forward with it so far but I can see a big problem looming later on.

  8. The next hurdle I have to figure out is that there are bones along the spiral guide path (each attached to a cp) that the ornaments will attach to. But I find that when the guide path bounces, the bones don't travel with their cp's and instead stay in place. I would have thought the bones would travel with their cp's?

     

    EDIT: Dang, figured it out actually. I did all the secondary stretching of the guide path in *muscle mode* when I should have been animating THE BONES. Back to the virtual drawing board. Argghhhh...

  9. I feel like I *should* add something here since I've had experience with KS as well, but in truth I was really relieved when my KS failed because I was not eager to take time away from creating the project to think up, create and distribute the "rewards".

     

    In addition my project was not to become a finished, consumer-oriented thing but was just a sample animation to pitch my project to broadcasters, and given the experience I had at the Kidscreen conference, which was invaluable, the sample animation wouldn't have helped in the least.

     

    One of the questions I was asked at the conference, which really helped put my project in perspective, was whether I wanted to be an animator or a show creator. You can't realistically do both unless you're bound and determined to wear all the hats. Of course I wanted to be a show creator, in which case presenting sample animation is completely beside the point. It makes more sense to create a bible, character designs, a script and/or an animatic. Presenting animation that wasn't 110% broadcast quality turned out to be a big drawback.

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