sprockets The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D New Radiosity render of 2004 animation with PRJ. Will Sutton's TAR knocks some heads!
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Hash, Inc. - Animation:Master

thejobe

Craftsman/Mentor
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Everything posted by thejobe

  1. a while back i tried the same thing with the grass and rocks didnt make a shoreline tough just decided to make a lake but i used the same tutorial you did these were my results sword in ground
  2. ok i finished the real lights I was going to use for the tunnel but decided to make a new tunnel since this one rendered really long this is the light plasma light this is what the lighting looks like in a room plasma lighting test tell me what you guys think thx, jay
  3. the fall looks alot smoother than before looking good
  4. if i saw someone come at me with with eyes like that i would run as fast as i can. hey you never know he might shoot lazers or something its looking good there cant wait for him to have arms
  5. that was great!! but when he fell out of the window it look kind of weird... oh well hahaaha
  6. well if your talking about the ledges on the inside of the cayon, those are supose to be roadways towards the end of the model they even out with the top. and the hills i have on i just did it quickly with the magnetic tool (that thing is amazingly cool). also it has no bump maps or textures on it yet i just couldnt figure out how to get them to work so im working on that. i was able to render a short video of the tunnel. i think i got to make a better model becuase it took 4 1/2 hours to render 1 sec and thats not even close to a good time/render ratio. any one have any tips to shorten this time. becuase i cant work with that i think tunnel video well back to work for me jay
  7. while i was waiting for it to load i thought he was going to smash his head agist the desk acouple of time hehe but that was funnier i like the exression at the end and it goo smooth motion
  8. i love the chracter hes just awsome! little jumpy aniamation but thats no what you were showing. the room and the background blend nicely, but i think the sky is a little to white toward the top. but other than that just awsome!
  9. wait thats not even decaled! man i must be doing something wrong lol. my models are nowhere near that good before textureing, even some of them afterwards are not that good lol, but im still learning
  10. man thats awsome mike! i like the spokes its just amazing! and cool i get to download it too! you the man mike!
  11. man that turned out better than i ever thought it would!!! and he still smiling!!! i love it!
  12. Next model in my list of stuff to make a flashlight flashlight next is 2 more guns, the spaceships, vechles, more hallways, control room, another landscape (after i get the canyon right), planets, and finally actors whenever i think i ready to even try people or creatures. just tell me what ya think of the stuff so far thx jay
  13. hey guys tried to make the canyon a bit more realistic, im getting but im just not even close, got rid of the crumple and started from scratch. i tired that bump maping stuff someone told me about, not sure if i got it right, you tell me. cayon with water as far as the crit goes, please give me more!! i love hearing from you guys giving me new Ideas this is the model of the lightbulb i used lightbulb and thx for compliment on the grill floor. if you want to take a look at it ill post it up at the bottom the rifle trigger im not sure how big the aliens hands are going to be yet i got an Idea but not quite sure yet. the only hing i can tell you when i was making it i was playing Xbox so thats where that came from. plasma lighting going to take a little longer than i thought just haveing trouble getting the light beams to produce there own light or mat it look like they are producing light well thats it for me back to work jay steel_floor.mat
  14. sweet!! you rock!!! man i still love the smile kind of creepy in a way but still it rocks!!!
  15. well i had 9.5 back in 2002 (got it off ebay for $50, got to love ebay) i tried it for a week and got frustrated so packed it away. then just for fun i went to the website and looked on the forum and was amazed how nice stuff got so i said what the hell might as well try again. but i lost the serial code so i ended up buying 2005 anyway. that was the long answer. short answer 3 weeks and no those are not streams i they are gaps in the model, i guess i missed that ill fix that later thx all of you for the advice been helping me out alot
  16. cool learn something new everday, got find out how to do that but anyway that is awsome!
  17. ok heres a landscape i tried put tom in there just for scale i wasnt really sure how big i made it guess i went a little to big, but its ok bigger the better canyon test
  18. yeah well next time i have to learn is how to make people and im probly months away from that but right now im mainly modeling guns knifes ships and walkways for the inside of the ship also have made a few landscapes for outdoor scenes, ill let you take a look at those when im done rendering this thing the walkway is still rendering 6 hours 24 mins to go got any tips to make rendering a little faster
  19. WoW that is one skinny batman! but its so cool looking!!! kind of got a feeling hes going to have ape like arms from the body type, but what do i know
  20. wow i got to learn how to draw heads...then i have to learn to model them good work!! want to see more!
  21. ok ben made fixes tell if you think it looks right now rifle video 2.5mbs rifle picture
  22. hes a very happy shark with the face its looking really good should look awsome when its complete
  23. ok Just finished my Rifle i dont think i looks as good as the gun but im happy with it as of now tell me what you think space rifle
  24. com antennas? and turrets defintly!!!
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