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Everything posted by zandoriastudios
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http://kck.st/14tgJQ3 Day 6--only 25 days to go, and I really need your support! I hope you will at least share the link (but a PLEDGE is nice too)--Thanks!
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The Wobbling Dead Kickstarter is Done
zandoriastudios replied to largento's topic in The Wannabe Way
Thanks Tony! -
Thanks Tony!!!
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Day 4--let's get some momentum happening!
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Thank you Steve!!!
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The Wobbling Dead Kickstarter is Done
zandoriastudios replied to largento's topic in The Wannabe Way
Thanks Robert! -
The Wobbling Dead Kickstarter is Done
zandoriastudios replied to largento's topic in The Wannabe Way
The surprise for me is Facebook! I kinda thought that my friends and family would at least SHARE the link! I'm on day 3 and 5 people have shared the link.... -
Thanks everyone--I think we are off to good start
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Thank you!!!!
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Congratulations on reaching your funding, Mark! Rodney, Thanks! I hope you will help spread the word!
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http://www.kickstarter.com/projects/665995...tar-of-zandoria OK here we go!!! Please help me by posting this on your Facebook, Twitter, Linked-In or anywhere you can think of to get the word out! I have 30 days to raise the funding, and the key is spreading the word! When I finish this series, I will release the assets to the community as open source, so Animation:Master users will all benefit when this project succeeds. At the $50 pledge level I am including a data DVD with the characters, sets, props and choreographies from the first episode to play with (in addition to the DVD of the first episode, with making-of behind the scenes). So I really hope the community will get behind this project. For only $1 you can pledge your support and I will thank you and list you in the credits as a supporter! Thank you for your help in bringing TAR of Zandoria to life!
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LOL, so true! About all we could expect agreement on is that we should use A:M
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I made some small grammatical tweaks, and edited the video to also show some art and animation. I've just submitted! It is exhilarating and scary all at the same time
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M Dot Strange interviewed me for the Forever Alone Film Making Podcast: http://www.deadlyproductionsrecords.com/po...irysomethin.mp3
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Thanks for the feedback everybody Rodney: I don't know if the 50/50 idea is important now--That was when I was thinking about how to create this without funding, just collaboration.... Obviously I will have to figure out the terms of an open-source license before I release everything, but that will be after the series has ended. The video was intimidating--but the kickstarter people recommend doing one. I was originally just going to voiceover a montage. But I decided to just talk into the camera and keep it brief. I do talk about other projects that I've done in the bio page, with links to portfolio and blog so if someone is not familiar with who I am, I think they will be able to get an idea.
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I think the kickstarter link being in this thread is mixing the message a little... You HAVE to list risks for the project. I have just finished editing my video and added it to the page: http://www.kickstarter.com/projects/665995...?token=8f2a9771
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should I add something like +$5.00 for shipping outside the US? [edit] I added additional shipping for outside of US
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Awesome! That's my "elevator pitch"
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Well, Facebook and email--hopefully people will spread the link. I'm considering a banner ad on Cartoon Brew but don't know if it is worth it...
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Here is a preview link for the Tar of Zandoria Kickstarter: http://www.kickstarter.com/projects/665995...?token=8f2a9771 I still have to create my video, which will be a montage with concept art, test animations, turn-arounds of the models and ME being all geeky and excited about this project (I think I will have to hold my conan sword while I'm talking!) If anyone has some feedback, it will be appreciated. I'm planning to submit by April 1
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Happy Birthday, Robert Holmén!
zandoriastudios replied to itsjustme's topic in General Announcements
Happy Birthday! -
"A Complete Guide" action question - muscle mode
zandoriastudios replied to sb4's topic in Animation:Master
I haven't moved the pivot, but have gone into muscle-mode to add secondary movement, like belly jiggle. Could it be something as simple as hitting the spacebar to refresh? -
Been thinking more and more about making some kind of "open source license" for these characters, props, sets. I'm planning a Kickstarter that I hope will get some attention and fund some of it. It is keeping me awake at night I think the "behind the scenes" of the DVD will be the most appealing to the people who would back it--and having Tar and other characters and production files to play with will be a good pledge reward. I'm also thinking about using the forum the way we did with the Oz stuff, but not members only, to post files and in-process stuff, storyboards, etc. That would bring all of the advantages of the open source movement into the project--people might make improvements to the models and repost them. People could contribute at what ever level of interest they had, and become part of the credits. Compensation would be a share out of the production budget, or share in profits based on percentages for type of work. If I get funding, then I can put this plan into action without feeling like I'm looking for people to work for free...
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Ninja version! I modeled the hood, but just modified the bump and color to get the pants and sleeves. The background is just a rotoscope, because I think layers and rotoscopes are how I will do most of the locations (nice because I can render the complete frame and not have to render in passes).
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yes, I just edited the first post: Once I get the ninja hoods, helmets, etc on the variations of the plush hyena, it may not matter if there is any hair. Or I could just use hair on the animals that have a mane or beard and just leave the body hair plush.