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Hash, Inc. - Animation:Master

mtpeak2

Film
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Everything posted by mtpeak2

  1. mtpeak2

    STEP 5

    Hide the head/neck/spine install bones. Save project. ONTO STEP 6
  2. mtpeak2

    STEP 5

    This is an easy step. (all side views) Translate the head install bone on the Y and Z axis to the base of the head. Scale head install bone to the top of the head. Translate the neck install bone on the Y and Z axis to the base of the neck. Translate the chest install bone on the Y and Z axis to the base of the chest. Translate the mid section install bone on the Y and Z axis to the start of the waist.
  3. No big deal David, we'll fix it later.
  4. mtpeak2

    STEP 4

    Rehide the black finger install bones. Save project. ONTO STEP 5
  5. mtpeak2

    STEP 4

    Scale and rotate the black thumb install bones through the center of the thumbs. (multiple views)
  6. mtpeak2

    STEP 4

    unhide the black finger install bones. Scale the black finger install bones. Scaling to the knuckles. (top view) Rotations were not needed.
  7. mtpeak2

    STEP 4

    Rotate the white thumb install bones in the Z axis. Aim pointer bone at the thumb nail. (bird's eye view) Rehide the orange/white/green install bones.
  8. mtpeak2

    STEP 4

    Rotate white thumb install bones on the X axis. (front view)
  9. mtpeak2

    STEP 4

    Rotate white thumb install in the Y axis. Aim at the center of the first knuckle of the thumb. (top view)
  10. mtpeak2

    STEP 4

    Translate and rotate the white finger install bones through the center of the fingers.
  11. mtpeak2

    STEP 4

    Scale orange finger and carpal install bones. Outer edge of hand geometry. (top view)
  12. mtpeak2

    STEP 4

    Translate orange carpal install bones in the Y axis. (front view)
  13. mtpeak2

    STEP 4

    Translate orange carpal install bones in the X and Z axis. Start of thumb pivot point. (top view)
  14. mtpeak2

    STEP 4

    Translate the orange finger install bones in the Y axis. (front view)
  15. mtpeak2

    STEP 4

    Unhide the orange/white/green install bones. Translate orange finger install bones on the X and Z axis. Start of the index fingers first knuckle. (top view) Note: the hilghted bone is the bone you are translating.
  16. mtpeak2

    STEP 4

    Rotate the red hand install bones in the Y axis. (top view) Hide red hand install bones.
  17. mtpeak2

    STEP 4

    Scale red hand install bones to the tips of the fingers. (top view)
  18. I had the head install match the height of the base bone at one point, but somehow got reverted back to the size in the regular installation rigs. I will fix that in the next update.
  19. mtpeak2

    STEP 3

    Hide black install bones. Save project. ONTO STEP 4
  20. mtpeak2

    STEP 3

    Translate the black forearm install bones in the X and Z axis. (top view)
  21. mtpeak2

    STEP 3

    Scale green arm install bone to the wrist. (front, top view) Hide green arm install bones.
  22. mtpeak2

    STEP 3

    Rotate green arm install bones in the Y axis, aim at center of wrists. (front view) X and Z rotation not needed.
  23. mtpeak2

    STEP 3

    Translate green arm install bones in the Z axis, center of shoulder joint. (top view)
  24. mtpeak2

    STEP 3

    Translate green arm install bones in the Y and X axis, shoulder joint. (front view)
  25. mtpeak2

    STEP 3

    Translate the white shoulder install bones on the Y and X axis. (front view) Z translation not needed. Hide white shoulder install bones.
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